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jpuydt-guest pushed a commit to branch master
in repository freedroidrpg.

commit ab04d630c60852da45fe6b407b113b2a74ba7ee5
Author: Julien Puydt <[email protected]>
Date:   Thu Nov 10 16:52:12 2016 +0100

    Updated d/patches/27_debug.diff
---
 debian/changelog             |   1 +
 debian/patches/27_debug.diff | 164 ++++++++++++++++++++-----------------------
 2 files changed, 76 insertions(+), 89 deletions(-)

diff --git a/debian/changelog b/debian/changelog
index cb338cd..75461aa 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -9,6 +9,7 @@ freedroidrpg (0.16.1-1) UNRELEASED; urgency=medium
   * Updated debian/patches/07_framerate.diff.
   * Updated debian/patches/17_debianize.diff.
   * Updated debian/patches/20_enter_keys.diff.
+  * Updated debian/patches/27_debug.diff.
 
  -- Julien Puydt <[email protected]>  Thu, 10 Nov 2016 09:10:23 +0100
 
diff --git a/debian/patches/27_debug.diff b/debian/patches/27_debug.diff
index f84accb..16747ae 100644
--- a/debian/patches/27_debug.diff
+++ b/debian/patches/27_debug.diff
@@ -1,82 +1,16 @@
-Index: freedroidrpg-0.15.1/src/init.c
-===================================================================
---- freedroidrpg-0.15.1.orig/src/init.c        2012-05-05 12:51:11.000000000 
+0000
-+++ freedroidrpg-0.15.1/src/init.c     2012-05-05 12:51:15.000000000 +0000
-@@ -1025,6 +1025,9 @@
-                     [-l character-name | --load=character-name] \n\
-                     [-r Y | --resolution=Y]  Y = 99 lists hardcoded 
resolutions. \n\
-                           Y may also be of the form 'WxH' e.g. '800x600'\n\
-+";
-+
-+char report_bugs_string[] = "\
- \n\
- Please report bugs either by entering them into the bug tracker\n\
- on our website at:\n\n\
-@@ -1090,6 +1093,7 @@
-               case 'h':
-               case '?':
-                       printf("%s",usage_string);
-+                      DebugPrintf( 1, report_bugs_string );
-                       exit(0);
-                       break;
- 
-@@ -1150,6 +1154,13 @@
-                                       if (resolution_code >= 0 && 
resolution_code < nb_res) {
-                                               GameConfig.screen_width = 
hard_resolutions[resolution_code].xres;
-                                               GameConfig.screen_height = 
hard_resolutions[resolution_code].yres;
-+                                      } else if( resolution_code == 99 ) {
-+                                              printf( "Available resolution 
codes:\n" );
-+                                              int i;
-+                                              for (i = 0; i < nb_res; ++i) {
-+                                                      printf( "\t%d = %s\n", 
i, hard_resolutions[i].comment);
-+                                              }
-+                                              exit( 0 );
-                                       } else {
-                                               fprintf(stderr, "\nresolution 
code received: %d\n", resolution_code);
-                                               char *txt = (char 
*)malloc((nb_res * 128 + 1) * sizeof(char));
-@@ -1485,7 +1496,7 @@
-       // We mention the version of FreedroidRPG, so that debug reports
-       // are easier to assign to the different versions of the game.
-       //
--      DebugPrintf(-4, "\nHello, this is FreedroidRPG, version %s.", VERSION);
-+      DebugPrintf(1, "\nHello, this is FreedroidRPG, version %s.", VERSION);
- 
-       set_signal_handlers();
- 
-Index: freedroidrpg-0.15.1/src/misc.c
-===================================================================
---- freedroidrpg-0.15.1.orig/src/misc.c        2012-05-05 12:49:37.000000000 
+0000
-+++ freedroidrpg-0.15.1/src/misc.c     2012-05-05 12:51:15.000000000 +0000
-@@ -1201,15 +1201,15 @@
-  */
- void Terminate(int exit_code, int save_config)
- {
--      
printf("\n---------------------------------------------------------------------------------");
--      printf("\nTermination of freedroidRPG initiated... ");
-+      DebugPrintf( 1, 
"\n---------------------------------------------------------------------------------");
-+      DebugPrintf( 1, "\nTermination of freedroidRPG initiated... ");
- 
-       // We save the config file in any case.
- 
-       if (save_config)
-               SaveGameConfig();
- 
--      printf("Thank you for playing freedroidRPG.\n\n");
-+      DebugPrintf( 1, "Thank you for playing freedroidRPG.\n\n");
-       SDL_Quit();
- 
-       // Finally, especially on win32 systems, we should open an editor with
-Index: freedroidrpg-0.15.1/src/graphics.c
-===================================================================
---- freedroidrpg-0.15.1.orig/src/graphics.c    2012-05-05 12:49:37.000000000 
+0000
-+++ freedroidrpg-0.15.1/src/graphics.c 2012-05-05 12:51:15.000000000 +0000
-@@ -608,16 +608,16 @@
+Author: Bart Mertens
+Description: Reduces output on stdout/stderr
+Forwarded: no
+
+--- a/src/graphics.c
++++ b/src/graphics.c
+@@ -602,16 +602,16 @@
        // Since we want to use openGl, it might be good to check the OpenGL 
vendor string
        // provided by the graphics driver.  Let's see...
        //
 -      fprintf(stderr, 
"\n-OpenGL--------------------------------------------------------------------------");
 -      fprintf(stderr, "\nVendor     : %s", glGetString(GL_VENDOR));
-+      DebugPrintf(1, stderr, 
"\n-OpenGL--------------------------------------------------------------------------");
++        DebugPrintf(1, stderr, 
"\n-OpenGL--------------------------------------------------------------------------");
 +      DebugPrintf(1, stderr, "\nVendor     : %s", glGetString(GL_VENDOR));
        open_gl_check_error_status(__FUNCTION__);
 -      fprintf(stderr, "\nRenderer   : %s", glGetString(GL_RENDERER));
@@ -90,10 +24,10 @@ Index: freedroidrpg-0.15.1/src/graphics.c
        open_gl_check_error_status(__FUNCTION__);
 -      fprintf(stderr, "\n\n");
 +      DebugPrintf(1, stderr, "\n\n");
+ }
  #endif
- };                            // void safely_show_open_gl_driver_info ( void )
  
-@@ -712,11 +712,11 @@
+@@ -703,11 +703,11 @@
                GameConfig.next_time_height_of_screen = 
GameConfig.screen_height;
                break;
        default:
@@ -108,16 +42,18 @@ Index: freedroidrpg-0.15.1/src/graphics.c
                        /*
                           ErrorMessage ( __FUNCTION__  , "\
                           SDL reported, that the video mode mentioned \nabove 
is not supported UNDER THE COLOR DEPTH MENTIONED ABOVE!\n\
-@@ -743,7 +743,7 @@
+@@ -734,8 +734,8 @@
                SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &blue_size);
                SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &alpha_size);
                SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &depth_size);
 -              fprintf(stderr, "\n\nvideo mode set (bpp=%d RGBA=%d%d%d%d 
depth=%d)",
-+              DebugPrintf(1, "\n\nvideo mode set (bpp=%d RGBA=%d%d%d%d 
depth=%d)",
-                       buffer_size, red_size, green_size, blue_size, 
alpha_size, depth_size);
+-                      buffer_size, red_size, green_size, blue_size, 
alpha_size, depth_size);
++              DebugPrintf(1, stderr, "\n\nvideo mode set (bpp=%d 
RGBA=%d%d%d%d depth=%d)",
++                          buffer_size, red_size, green_size, blue_size, 
alpha_size, depth_size);
        }
  
-@@ -791,7 +791,7 @@
+       show_open_gl_driver_info();
+@@ -779,7 +779,7 @@
        // NOTE:  This has got NOTHING to do with OpenGL and OpenGL venour or 
the like yet...
        //
        if (SDL_VideoDriverName(vid_driver, 80)) {
@@ -125,8 +61,8 @@ Index: freedroidrpg-0.15.1/src/graphics.c
 +              DebugPrintf(1, "\nVideo system type: %s.", vid_driver);
        } else {
                fprintf(stderr, "Video driver seems not to exist or 
initialization failure!\nError code: %s\n", SDL_GetError());
-               Terminate(EXIT_FAILURE, FALSE);
-@@ -805,7 +805,7 @@
+               Terminate(EXIT_FAILURE);
+@@ -793,7 +793,7 @@
  
        // We note the screen resolution used.
        //
@@ -135,16 +71,66 @@ Index: freedroidrpg-0.15.1/src/graphics.c
  
        // We query the available video configuration on this system.
        //
-Index: freedroidrpg-0.15.1/src/main.c
-===================================================================
---- freedroidrpg-0.15.1.orig/src/main.c        2012-05-05 12:49:37.000000000 
+0000
-+++ freedroidrpg-0.15.1/src/main.c     2012-05-05 12:51:15.000000000 +0000
-@@ -430,7 +430,7 @@
-                               if (!strcmp(curShip.AllLevels[i]->Levelname, 
"Town"))
-                                       continue;
+--- a/src/init.c
++++ b/src/init.c
+@@ -544,8 +544,8 @@
+ "                    [-l character-name | --load=character-name]\n"
+ "                    [-r Y | --resolution=Y]  Y = 99 lists hardcoded 
resolutions.\n"
+ "                                             Y may also be of the form 'WxH' 
e.g. '800x600'\n"
+-"                    [-d X | --debug=X]       X = 0-5; default 1\n"
+-"\n"
++  "                    [-d X | --debug=X]       X = 0-5; default 1\n";
++const char report_bugs_string[] = "\n"
+ "Please report bugs either by entering them into the bug tracker on our 
website at:\n\n"
+ "http://bugs.freedroid.org\n\n";
+ "or by sending an e-mail to:\n\n"
+@@ -610,6 +610,7 @@
+               case 'h':
+               case '?':
+                       printf("%s",usage_string);
++                      DebugPrintf(1, report_bugs_string);
+                       exit(0);
+                       break;
+ 
+@@ -1024,7 +1025,7 @@
+       // We mention the version of FreedroidRPG, so that debug reports
+       // are easier to assign to the different versions of the game.
+ 
+-      DebugPrintf(-4, "\nHello, this is FreedroidRPG, version %s.\n", 
freedroid_version);
++      DebugPrintf(1, "\nHello, this is FreedroidRPG, version %s.\n", 
freedroid_version);
+ }
+ 
+ /* -----------------------------------------------------------------
+--- a/src/main.c
++++ b/src/main.c
+@@ -418,7 +418,7 @@
+                       //
+                       if (Me.time_since_last_visit_or_respawn[i] > 600 && 
!(curShip.AllLevels[i]->flags & NO_RESPAWN)) {
  
 -                              DebugPrintf(-10, "\nNow respawning all bots on 
level : %d. ", i);
 +                              DebugPrintf(1, "\nNow respawning all bots on 
level : %d. ", i);
                                Me.time_since_last_visit_or_respawn[i] = 0;
  
                                respawn_level(i);
+--- a/src/misc.c
++++ b/src/misc.c
+@@ -1402,8 +1402,8 @@
+ void Terminate(int exit_code)
+ {
+       if (!do_benchmark) {
+-              
printf("\n---------------------------------------------------------------------------------");
+-              printf("\nTermination of freedroidRPG initiated... ");
++              DebugPrintf(1, 
"\n---------------------------------------------------------------------------------");
++              DebugPrintf(1, "\nTermination of freedroidRPG initiated... ");
+       }
+ 
+       // Save the config file only in case of success.
+@@ -1423,7 +1423,7 @@
+       free_memory_before_exit();
+ 
+       if (!do_benchmark) {
+-              printf("Thank you for playing freedroidRPG.\n\n");
++              DebugPrintf(1, "Thank you for playing freedroidRPG.\n\n");
+       }
+ 
+ IMMEDIATE_EXIT:

-- 
Alioth's /usr/local/bin/git-commit-notice on 
/srv/git.debian.org/git/pkg-games/freedroidrpg.git

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