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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit 730207817ef1e4cf09b7b7ee215c1d16065099bb
Author: SmileTheory <[email protected]>
Date:   Wed Dec 7 14:13:29 2016 -0800

    OpenGL2: Don't bind null framebuffers when not using framebuffers.
---
 code/renderergl2/tr_fbo.c  | 6 ++++++
 code/renderergl2/tr_init.c | 4 +++-
 2 files changed, 9 insertions(+), 1 deletion(-)

diff --git a/code/renderergl2/tr_fbo.c b/code/renderergl2/tr_fbo.c
index 41cfdd7..aa5148c 100644
--- a/code/renderergl2/tr_fbo.c
+++ b/code/renderergl2/tr_fbo.c
@@ -230,6 +230,12 @@ FBO_Bind
 */
 void FBO_Bind(FBO_t * fbo)
 {
+       if (!glRefConfig.framebufferObject)
+       {
+               ri.Printf(PRINT_WARNING, "FBO_Bind() called without 
framebuffers enabled!\n");
+               return;
+       }
+
        if (glState.currentFBO == fbo)
                return;
                
diff --git a/code/renderergl2/tr_init.c b/code/renderergl2/tr_init.c
index 7b9c21a..2e65a52 100644
--- a/code/renderergl2/tr_init.c
+++ b/code/renderergl2/tr_init.c
@@ -951,7 +951,9 @@ void GL_SetDefaultState( void )
        qglColor4f (1,1,1,1);
 
        GL_BindNullTextures();
-       GL_BindNullFramebuffers();
+
+       if (glRefConfig.framebufferObject)
+               GL_BindNullFramebuffers();
 
        qglEnable(GL_TEXTURE_2D);
        GL_TextureMode( r_textureMode->string );

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