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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit 7b9ccd14634df177280484db845ada007ea13be9
Author: Zack Middleton <z...@cloemail.com>
Date:   Sat Jun 24 20:02:44 2017 -0500

    Have spectator always be in first person
    
    Flying around in third person with no body is weird.
---
 code/cgame/cg_view.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/code/cgame/cg_view.c b/code/cgame/cg_view.c
index 1131841..74bd248 100644
--- a/code/cgame/cg_view.c
+++ b/code/cgame/cg_view.c
@@ -796,7 +796,8 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t 
stereoView, qboolean demo
        CG_PredictPlayerState();
 
        // decide on third person view
-       cg.renderingThirdPerson = cg_thirdPerson.integer || 
(cg.snap->ps.stats[STAT_HEALTH] <= 0);
+       cg.renderingThirdPerson = cg.snap->ps.persistant[PERS_TEAM] != 
TEAM_SPECTATOR
+                                                       && 
(cg_thirdPerson.integer || (cg.snap->ps.stats[STAT_HEALTH] <= 0));
 
        // build cg.refdef
        inwater = CG_CalcViewValues();

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