This is an automated email from the git hooks/post-receive script. smcv pushed a commit to branch debian/master in repository ioquake3.
commit 204b03d3300885f8b3f455483552d7b787f6666a Merge: 8a2eb42 64cb8bf Author: Simon McVittie <s...@debian.org> Date: Sun Jul 23 22:36:24 2017 +0100 Updated version 1.36+u20170720+dfsg1 from 'upstream/1.36+u20170720+dfsg1' with Debian dir ede0c96dacc27386778c8b94e6368daad0303bb9 .travis.yml | 24 ++- README.md | 2 + code/cgame/cg_draw.c | 11 +- code/cgame/cg_newdraw.c | 11 +- code/cgame/cg_servercmds.c | 45 ++-- code/cgame/cg_view.c | 3 +- code/client/cl_cin.c | 16 +- code/client/cl_main.c | 37 +++- code/game/ai_dmq3.c | 7 +- code/game/g_active.c | 7 +- code/game/g_bot.c | 212 ++++++++++++------- code/game/g_client.c | 40 ++-- code/game/g_cmds.c | 6 +- code/game/g_local.h | 4 +- code/game/g_main.c | 4 +- code/game/g_session.c | 27 ++- code/game/g_team.c | 80 +++---- code/q3_ui/ui_atoms.c | 12 +- code/q3_ui/ui_main.c | 7 +- code/q3_ui/ui_servers2.c | 99 ++++----- code/q3_ui/ui_startserver.c | 4 + code/qcommon/vm_armv7l.c | 28 ++- code/renderercommon/qgl.h | 127 ++--------- code/renderercommon/tr_common.h | 2 +- code/renderergl1/tr_animation.c | 4 +- code/renderergl1/tr_image.c | 36 ++-- code/renderergl1/tr_init.c | 2 +- code/renderergl1/tr_local.h | 8 +- code/renderergl1/tr_mesh.c | 4 +- code/renderergl1/tr_model_iqm.c | 4 +- code/renderergl1/tr_shader.c | 10 + code/renderergl2/glsl/dlight_fp.glsl | 22 +- code/renderergl2/glsl/generic_fp.glsl | 23 +- code/renderergl2/glsl/lightall_fp.glsl | 21 +- code/renderergl2/glsl/pshadow_fp.glsl | 44 ++-- code/renderergl2/glsl/shadowmask_fp.glsl | 28 +-- code/renderergl2/tr_animation.c | 4 +- code/renderergl2/tr_backend.c | 351 +++++++++++++++---------------- code/renderergl2/tr_dsa.c | 46 ++-- code/renderergl2/tr_extensions.c | 99 +++------ code/renderergl2/tr_fbo.c | 128 ++++++----- code/renderergl2/tr_glsl.c | 28 +-- code/renderergl2/tr_image.c | 55 +++-- code/renderergl2/tr_init.c | 27 ++- code/renderergl2/tr_light.c | 1 - code/renderergl2/tr_local.h | 23 +- code/renderergl2/tr_main.c | 2 +- code/renderergl2/tr_mesh.c | 30 ++- code/renderergl2/tr_model_iqm.c | 7 +- code/renderergl2/tr_scene.c | 2 +- code/renderergl2/tr_shade.c | 24 +++ code/renderergl2/tr_shader.c | 14 +- code/renderergl2/tr_shadows.c | 4 +- code/renderergl2/tr_sky.c | 2 + code/renderergl2/tr_surface.c | 38 +--- code/renderergl2/tr_world.c | 2 - code/sdl/sdl_glimp.c | 51 ++++- code/sys/sys_main.c | 3 +- code/ui/ui_atoms.c | 10 +- code/ui/ui_main.c | 86 +++++--- code/ui/ui_shared.c | 8 +- misc/linux/start_server.sh | 8 +- misc/osx/start_server.sh | 8 +- opengl2-readme.md | 21 +- 64 files changed, 1095 insertions(+), 1008 deletions(-) -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/ioquake3.git _______________________________________________ Pkg-games-commits mailing list Pkg-games-commits@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits