This is an automated email from the git hooks/post-receive script. smcv pushed a change to annotated tag upstream/1.36+u20170720+dfsg1 in repository ioquake3.
at 044c5a1 (tag) tagging 64cb8bfbfd64541f3cfab594f933429b37085fde (commit) replaces upstream/1.36+u20170611+dfsg1 tagged by Simon McVittie on Sun Jul 23 22:36:24 2017 +0100 - Log ----------------------------------------------------------------- Upstream version 1.36+u20170720+dfsg1 Brenton Bostick (1): Fix warning about using abs() with floats (#222) Noah Metzger (1): Move CON_Init ahead of Com_Init to avoid Windows dedicated server crash Simon McVittie (1): New upstream version 1.36+u20170720+dfsg1 SmileTheory (6): OpenGL2: Remove SF_VAO_MESH. OpenGL2: Use an OpenGL 3.2 core context if available. OpenGL2: Remove GLSL_ValidateProgram(). OpenGL2: Don't do MSAA resolve/shadow mask/SSAO on shadow views. OpenGL2: "Fix" cg_shadows 4. whoops, left a bit of debugging enabled Zack Middleton (38): Fix g_teamAutoJoin and g_teamForceBalance Fix Team Arena team base models not dropping to floor Make cg_teamChatsOnly only affect team gametypes Check for unlimited time power up using INT_MAX Have spectator always be in first person Allow spectators to use noclip cheat travis-ci: Don't run coverity_scan on master branch travis-ci: Upgrade to docker build system Split G_AddRandomBot into multiple functions Make 'addbot random' command select a random bot info Fix random bot not looking for bots by funname Fix bot_minplayers passing delay as team to addbot in non-team gametypes Fix not adding random bot when all bot info are in use on team Check delayed bot's team when counting bots for bot_minplayers Fix duplicate (delayed) random bots being choosen Don't pick duplicate random bots until all bot types are added Add range check for bot skill in addbot command Add 'addbot random' to README OpenGL2: Fix checking r_shadowCascadeZFar pointer instead of value OpenGL2: Fix black planar projection shadows (cg_shadows 3) OpenGL2: Draw sun shadows for first person IQM player models Fix q3_ui cursor going off screen in widescreen Make Team Arena UI aspect correct in widescreen Make UI continue searching for local servers until found Allow changing q3_ui server source during refresh Fix nonresponsive favorites in q3_ui having no hostname OpenGL2: Remove two unused cvars and update readme Add warnings for animMap and videoMap shader keywords Allow more than 32 surfaces in skin files Improve warning for too many skin surfaces Fix set-but-not-used variable warnings in vm_armv7l.c Fix more maybe-uninitialized warnings in opusfile Fix misleading-indentation warnings in cl_cin.c Fix score bonus for defending the flag carrier in CTF Restore not giving defense score bonus to flag carrier Add score bonus for defending the flag carrier in 1 Flag CTF Make 'globalservers 0' fetch all masters Escape quotes for sv_dlURL in shell so it doesn't become "http:" ----------------------------------------------------------------------- This annotated tag includes the following new commits: new e03cdf4 OpenGL2: Remove SF_VAO_MESH. new f7c3276 Fix g_teamAutoJoin and g_teamForceBalance new f19efb7 Fix Team Arena team base models not dropping to floor new 520b100 Make cg_teamChatsOnly only affect team gametypes new c2ca5e7 Check for unlimited time power up using INT_MAX new 7b9ccd1 Have spectator always be in first person new 03336dd Allow spectators to use noclip cheat new 2e5c4bd travis-ci: Don't run coverity_scan on master branch new ccfc901 travis-ci: Upgrade to docker build system new 007e250 Split G_AddRandomBot into multiple functions new 23a331c Make 'addbot random' command select a random bot info new 5164969 Fix random bot not looking for bots by funname new d0d1fe1 Fix bot_minplayers passing delay as team to addbot in non-team gametypes new 7c601da Fix not adding random bot when all bot info are in use on team new d8f2ff7 Check delayed bot's team when counting bots for bot_minplayers new 0999aff Fix duplicate (delayed) random bots being choosen new cabc323 Don't pick duplicate random bots until all bot types are added new b984dd4 Add range check for bot skill in addbot command new 4b5067c Add 'addbot random' to README new 09a23e0 OpenGL2: Fix checking r_shadowCascadeZFar pointer instead of value new 102c79e OpenGL2: Fix black planar projection shadows (cg_shadows 3) new e771537 OpenGL2: Draw sun shadows for first person IQM player models new d9c2e91 Fix q3_ui cursor going off screen in widescreen new 21eeaee Make Team Arena UI aspect correct in widescreen new 0ba359c Make UI continue searching for local servers until found new 8c3d1fc Allow changing q3_ui server source during refresh new cbd9e43 Fix nonresponsive favorites in q3_ui having no hostname new 5aa7fb3 OpenGL2: Remove two unused cvars and update readme new 4dffc52 Add warnings for animMap and videoMap shader keywords new 904bbc1 Allow more than 32 surfaces in skin files new dd73e19 Improve warning for too many skin surfaces new 7c25206 Fix set-but-not-used variable warnings in vm_armv7l.c new a33a904 Fix warning about using abs() with floats (#222) new e78da55 Fix more maybe-uninitialized warnings in opusfile new 51ca4d3 Fix misleading-indentation warnings in cl_cin.c new d549b64 OpenGL2: Use an OpenGL 3.2 core context if available. new a4c0923 OpenGL2: Remove GLSL_ValidateProgram(). new 6a77f4e OpenGL2: Don't do MSAA resolve/shadow mask/SSAO on shadow views. new 6f1712d OpenGL2: "Fix" cg_shadows 4. new 786f6fc whoops, left a bit of debugging enabled new c8db6c5 Fix score bonus for defending the flag carrier in CTF new 13831f9 Restore not giving defense score bonus to flag carrier new 5f2e4a0 Add score bonus for defending the flag carrier in 1 Flag CTF new fa1549d Move CON_Init ahead of Com_Init to avoid Windows dedicated server crash new 9f239d6 Make 'globalservers 0' fetch all masters new 67dace6 Escape quotes for sv_dlURL in shell so it doesn't become "http:" new 64cb8bf New upstream version 1.36+u20170720+dfsg1 The 47 revisions listed above as "new" are entirely new to this repository and will be described in separate emails. The revisions listed as "adds" were already present in the repository and have only been added to this reference. -- Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/ioquake3.git _______________________________________________ Pkg-games-commits mailing list Pkg-games-commits@lists.alioth.debian.org http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-commits