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smcv pushed a commit to annotated tag 1.5a
in repository iortcw.

commit 9a4aa66c95717333a0ddd2b92fc317d1b37e2d4c
Author: MAN-AT-ARMS <[email protected]>
Date:   Tue Jul 5 19:15:29 2016 -0400

    All: Some fixes for portal skies
---
 MP/code/cgame/cg_view.c  | 264 +++++++++++++++++++++++------------------------
 MP/code/rend2/tr_local.h |   5 -
 MP/code/rend2/tr_main.c  |  82 ---------------
 MP/code/rend2/tr_shade.c |   6 --
 MP/code/rend2/tr_sky.c   |   2 -
 SP/code/rend2/tr_local.h |   5 -
 SP/code/rend2/tr_main.c  |  88 ----------------
 SP/code/rend2/tr_shade.c |   5 -
 SP/code/rend2/tr_sky.c   |   2 -
 9 files changed, 131 insertions(+), 328 deletions(-)

diff --git a/MP/code/cgame/cg_view.c b/MP/code/cgame/cg_view.c
index 25d89c3..a8495dd 100644
--- a/MP/code/cgame/cg_view.c
+++ b/MP/code/cgame/cg_view.c
@@ -1327,10 +1327,6 @@ void CG_DrawSkyBoxPortal( void ) {
        float f;
        static qboolean foginited = qfalse; // only set the portal fog values 
once
 
-       if ( !cg_skybox.integer ) {
-               return;
-       }
-
        if ( !( cstr = (char *)CG_ConfigString( CS_SKYBOXORG ) ) || !strlen( 
cstr ) ) {
                // no skybox in this map
                return;
@@ -1345,166 +1341,168 @@ void CG_DrawSkyBoxPortal( void ) {
 
        backuprefdef = cg.refdef;
 
-       token = COM_ParseExt( &cstr, qfalse );
-       if ( !token || !token[0] ) {
-               CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring\n" );
-       }
-       cg.refdef.vieworg[0] = atof( token );
+       if ( cg_skybox.integer ) {
+               token = COM_ParseExt( &cstr, qfalse );
+               if ( !token || !token[0] ) {
+                       CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring\n" );
+               }
+               cg.refdef.vieworg[0] = atof( token );
 
-       token = COM_ParseExt( &cstr, qfalse );
-       if ( !token || !token[0] ) {
-               CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring\n" );
-       }
-       cg.refdef.vieworg[1] = atof( token );
+               token = COM_ParseExt( &cstr, qfalse );
+               if ( !token || !token[0] ) {
+                       CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring\n" );
+               }
+               cg.refdef.vieworg[1] = atof( token );
 
-       token = COM_ParseExt( &cstr, qfalse );
-       if ( !token || !token[0] ) {
-               CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring\n" );
-       }
-       cg.refdef.vieworg[2] = atof( token );
+               token = COM_ParseExt( &cstr, qfalse );
+               if ( !token || !token[0] ) {
+                       CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring\n" );
+               }
+               cg.refdef.vieworg[2] = atof( token );
 
-       token = COM_ParseExt( &cstr, qfalse );
-       if ( !token || !token[0] ) {
-               CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring\n" );
-       }
+               token = COM_ParseExt( &cstr, qfalse );
+               if ( !token || !token[0] ) {
+                       CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring\n" );
+               }
 
-       // setup fog the first time, ignore this part of the configstring after 
that
-       token = COM_ParseExt( &cstr, qfalse );
-       if ( !token || !token[0] ) {
-               CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring.  No fog state\n" );
-       } else {
-               vec4_t fogColor;
-               int fogStart, fogEnd;
-
-               if ( atoi( token ) ) {   // this camera has fog
-                       if ( !foginited ) {
-                               token = COM_ParseExt( &cstr, qfalse );
-                               if ( !token || !token[0] ) {
-                                       CG_Error( "CG_DrawSkyBoxPortal: error 
parsing skybox configstring.  No fog[0]\n" );
-                               }
-                               fogColor[0] = atof( token );
+               // setup fog the first time, ignore this part of the 
configstring after that
+               token = COM_ParseExt( &cstr, qfalse );
+               if ( !token || !token[0] ) {
+                       CG_Error( "CG_DrawSkyBoxPortal: error parsing skybox 
configstring.  No fog state\n" );
+               } else {
+                       vec4_t fogColor;
+                       int fogStart, fogEnd;
+
+                       if ( atoi( token ) ) {   // this camera has fog
+                               if ( 1 ) {
+                                       token = COM_ParseExt( &cstr, qfalse );
+                                       if ( !token || !token[0] ) {
+                                               CG_Error( "CG_DrawSkyBoxPortal: 
error parsing skybox configstring.  No fog[0]\n" );
+                                       }
+                                       fogColor[0] = atof( token );
 
-                               token = COM_ParseExt( &cstr, qfalse );
-                               if ( !token || !token[0] ) {
-                                       CG_Error( "CG_DrawSkyBoxPortal: error 
parsing skybox configstring.  No fog[1]\n" );
-                               }
-                               fogColor[1] = atof( token );
+                                       token = COM_ParseExt( &cstr, qfalse );
+                                       if ( !token || !token[0] ) {
+                                               CG_Error( "CG_DrawSkyBoxPortal: 
error parsing skybox configstring.  No fog[1]\n" );
+                                       }
+                                       fogColor[1] = atof( token );
 
-                               token = COM_ParseExt( &cstr, qfalse );
-                               if ( !token || !token[0] ) {
-                                       CG_Error( "CG_DrawSkyBoxPortal: error 
parsing skybox configstring.  No fog[2]\n" );
-                               }
-                               fogColor[2] = atof( token );
+                                       token = COM_ParseExt( &cstr, qfalse );
+                                       if ( !token || !token[0] ) {
+                                               CG_Error( "CG_DrawSkyBoxPortal: 
error parsing skybox configstring.  No fog[2]\n" );
+                                       }
+                                       fogColor[2] = atof( token );
 
-                               token = COM_ParseExt( &cstr, qfalse );
-                               if ( !token || !token[0] ) {
-                                       fogStart = 0;
-                               } else {
-                                       fogStart = atoi( token );
-                               }
+                                       token = COM_ParseExt( &cstr, qfalse );
+                                       if ( !token || !token[0] ) {
+                                               fogStart = 0;
+                                       } else {
+                                               fogStart = atoi( token );
+                                       }
 
-                               token = COM_ParseExt( &cstr, qfalse );
-                               if ( !token || !token[0] ) {
-                                       fogEnd = 0;
-                               } else {
-                                       fogEnd = atoi( token );
-                               }
+                                       token = COM_ParseExt( &cstr, qfalse );
+                                       if ( !token || !token[0] ) {
+                                               fogEnd = 0;
+                                       } else {
+                                               fogEnd = atoi( token );
+                                       }
 
-                               trap_R_SetFog( FOG_PORTALVIEW, fogStart, 
fogEnd, fogColor[0], fogColor[1], fogColor[2], 1.1 );
-                               foginited = qtrue;
-                       }
-               } else {
-                       if ( !foginited ) {
-                               trap_R_SetFog( FOG_PORTALVIEW, 0,0,0,0,0,0 ); 
// init to null
-                               foginited = qtrue;
+                                       trap_R_SetFog( FOG_PORTALVIEW, 
fogStart, fogEnd, fogColor[0], fogColor[1], fogColor[2], 1.1 );
+                                       foginited = qtrue;
+                               }
+                       } else {
+                               if ( !foginited ) {
+                                       trap_R_SetFog( FOG_PORTALVIEW, 
0,0,0,0,0,0 ); // init to null
+                                       foginited = qtrue;
+                               }
                        }
                }
-       }
 
-//----(SA)     end
+               //----(SA)      end
 
 
-       if ( cg.predictedPlayerState.pm_type == PM_INTERMISSION ) {
-               // if in intermission, use a fixed value
-               fov_x = 90;
-       } else {
-               // user selectable
-               if ( ( cgs.dmflags & DF_FIXED_FOV ) || cg_fixedAspect.integer ) 
{
-                       // dmflag to prevent wide fov for all clients
+               if ( cg.predictedPlayerState.pm_type == PM_INTERMISSION ) {
+                       // if in intermission, use a fixed value
                        fov_x = 90;
                } else {
-                       fov_x = cg_fov.value;
-                       if ( fov_x < 1 ) {
-                               fov_x = 1;
-                       } else if ( fov_x > 160 ) {
-                               fov_x = 160;
+                       // user selectable
+                       if ( ( cgs.dmflags & DF_FIXED_FOV ) || 
cg_fixedAspect.integer ) {
+                               // dmflag to prevent wide fov for all clients
+                               fov_x = 90;
+                       } else {
+                               fov_x = cg_fov.value;
+                               if ( fov_x < 1 ) {
+                                       fov_x = 1;
+                               } else if ( fov_x > 160 ) {
+                                       fov_x = 160;
+                               }
                        }
-               }
 
-               // account for zooms
-               if ( cg.zoomval ) {
-                       zoomFov = cg.zoomval;   // (SA) use user scrolled amount
-
-                       if ( zoomFov < 1 ) {
-                               zoomFov = 1;
-                       } else if ( zoomFov > 160 ) {
-                               zoomFov = 160;
-                       }
-               } else {
-                       zoomFov = lastfov;
-               }
+                       // account for zooms
+                       if ( cg.zoomval ) {
+                               zoomFov = cg.zoomval;   // (SA) use user 
scrolled amount
 
-               // do smooth transitions for the binocs
-               if ( cg.zoomedBinoc ) {        // binoc zooming in
-                       f = ( cg.time - cg.zoomTime ) / (float)ZOOM_TIME;
-                       if ( f > 1.0 ) {
-                               fov_x = zoomFov;
+                               if ( zoomFov < 1 ) {
+                                       zoomFov = 1;
+                               } else if ( zoomFov > 160 ) {
+                                       zoomFov = 160;
+                               }
                        } else {
-                               fov_x = fov_x + f * ( zoomFov - fov_x );
+                               zoomFov = lastfov;
                        }
-                       lastfov = fov_x;
-               } else if ( cg.zoomval ) {    // zoomed by sniper/snooper
-                       fov_x = cg.zoomval;
-                       lastfov = fov_x;
-               } else {                    // binoc zooming out
-                       f = ( cg.time - cg.zoomTime ) / (float)ZOOM_TIME;
-                       if ( f <= 1.0 ) {
-                               fov_x = zoomFov + f * ( fov_x - zoomFov );
+
+                       // do smooth transitions for the binocs
+                       if ( cg.zoomedBinoc ) {        // binoc zooming in
+                               f = ( cg.time - cg.zoomTime ) / 
(float)ZOOM_TIME;
+                               if ( f > 1.0 ) {
+                                       fov_x = zoomFov;
+                               } else {
+                                       fov_x = fov_x + f * ( zoomFov - fov_x );
+                               }
+                               lastfov = fov_x;
+                       } else if ( cg.zoomval ) {    // zoomed by 
sniper/snooper
+                               fov_x = cg.zoomval;
+                               lastfov = fov_x;
+                       } else {                    // binoc zooming out
+                               f = ( cg.time - cg.zoomTime ) / 
(float)ZOOM_TIME;
+                               if ( f <= 1.0 ) {
+                                       fov_x = zoomFov + f * ( fov_x - zoomFov 
);
+                               }
                        }
                }
-       }
 
-       if ( cg.weaponSelect == WP_SNOOPERSCOPE ) {
-               cg.refdef.rdflags |= RDF_SNOOPERVIEW;
-       } else {
-               cg.refdef.rdflags &= ~RDF_SNOOPERVIEW;
-       }
-
-       if ( cg.snap->ps.persistant[PERS_HWEAPON_USE] ) {
-               fov_x = 55;
-       }
-
-       if ( cg_fixedAspect.integer ) {
-               // Based on LordHavoc's code for Darkplaces
-               // 
http://www.quakeworld.nu/forum/topic/53/what-does-your-qw-look-like/page/30
-               const float baseAspect = 0.75f; // 3/4
-               const float aspect = 
(float)cg.refdef.width/(float)cg.refdef.height;
-               const float desiredFov = fov_x;
+               if ( cg.weaponSelect == WP_SNOOPERSCOPE ) {
+                       cg.refdef.rdflags |= RDF_SNOOPERVIEW;
+               } else {
+                       cg.refdef.rdflags &= ~RDF_SNOOPERVIEW;
+               }
 
-               fov_x = atan2( tan( desiredFov*M_PI / 360.0f ) * 
baseAspect*aspect, 1 )*360.0f / M_PI;
-       }
+               if ( cg.snap->ps.persistant[PERS_HWEAPON_USE] ) {
+                       fov_x = 55;
+               }
 
-       cg.refdef.time = cg.time;
+               if ( cg_fixedAspect.integer ) {
+                       // Based on LordHavoc's code for Darkplaces
+                       // 
http://www.quakeworld.nu/forum/topic/53/what-does-your-qw-look-like/page/30
+                       const float baseAspect = 0.75f; // 3/4
+                       const float aspect = 
(float)cg.refdef.width/(float)cg.refdef.height;
+                       const float desiredFov = fov_x;
+       
+                       fov_x = atan2( tan( desiredFov*M_PI / 360.0f ) * 
baseAspect*aspect, 1 )*360.0f / M_PI;
+               }
 
-       x = cg.refdef.width / tan( fov_x / 360 * M_PI );
-       fov_y = atan2( cg.refdef.height, x );
-       fov_y = fov_y * 360 / M_PI;
+               x = cg.refdef.width / tan( fov_x / 360 * M_PI );
+               fov_y = atan2( cg.refdef.height, x );
+               fov_y = fov_y * 360 / M_PI;
 
-       cg.refdef.fov_x = fov_x;
-       cg.refdef.fov_y = fov_y;
+               cg.refdef.fov_x = fov_x;
+               cg.refdef.fov_y = fov_y;
+       }
 
        cg.refdef.rdflags |= RDF_SKYBOXPORTAL;
 
+       cg.refdef.time = cg.time;
+
        // draw the skybox
        trap_R_RenderScene( &cg.refdef );
 
diff --git a/MP/code/rend2/tr_local.h b/MP/code/rend2/tr_local.h
index 4c5b425..7f8264b 100644
--- a/MP/code/rend2/tr_local.h
+++ b/MP/code/rend2/tr_local.h
@@ -2811,11 +2811,6 @@ GL FOG
 extern glfog_t glfogsettings[NUM_FOGS];         // [0] never used (FOG_NONE)
 extern glfogType_t glfogNum;                    // fog type to use (from the 
fog_t enum list)
 
-extern qboolean fogIsOn;
-
-extern void         R_FogOff( void );
-extern void         R_FogOn( void );
-
 extern void R_SetFog( int fogvar, int var1, int var2, float r, float g, float 
b, float density );
 
 extern int skyboxportal;
diff --git a/MP/code/rend2/tr_main.c b/MP/code/rend2/tr_main.c
index 941b119..edb2453 100644
--- a/MP/code/rend2/tr_main.c
+++ b/MP/code/rend2/tr_main.c
@@ -58,83 +58,6 @@ surfaceType_t entitySurface = SF_ENTITY;
 // fog stuff
 glfog_t glfogsettings[NUM_FOGS];
 glfogType_t glfogNum = FOG_NONE;
-qboolean fogIsOn = qfalse;
-
-
-/*
-=================
-R_Fog (void)
-=================
-*/
-void R_Fog( glfog_t *curfog ) {
-
-       if ( !r_wolffog->integer ) {
-               R_FogOff();
-               return;
-       }
-
-       if ( !curfog->registered ) {   //----(SA)
-               R_FogOff();
-               return;
-       }
-
-       //----(SA) assme values of '0' for these parameters means 'use default'
-       if ( !curfog->density ) {
-               curfog->density = 1;
-       }
-       if ( !curfog->hint ) {
-               curfog->hint = GL_DONT_CARE;
-       }
-       if ( !curfog->mode ) {
-               curfog->mode = GL_LINEAR;
-       }
-       //----(SA)      end
-
-       R_FogOn();
-}
-
-// Ridah, allow disabling fog temporarily
-void R_FogOff( void ) {
-       if ( !fogIsOn ) {
-               return;
-       }
-       //qglDisable( GL_FOG );
-       fogIsOn = qfalse;
-}
-
-void R_FogOn( void ) {
-       if ( fogIsOn ) {
-               return;
-       }
-
-       if ( r_uiFullScreen->integer ) {   // don't fog in the menu
-               R_FogOff();
-               return;
-       }
-
-       if ( !r_wolffog->integer ) {
-               return;
-       }
-
-//     if(backEnd.viewParms.isGLFogged) {
-//             if(!(backEnd.viewParms.glFog.registered))
-//                     return;
-//     }
-
-       if ( backEnd.refdef.rdflags & RDF_SKYBOXPORTAL ) { // don't force world 
fog on portal sky
-               if ( !( glfogsettings[FOG_PORTALVIEW].registered ) ) {
-                       return;
-               }
-       } else if ( !glfogNum )     {
-               return;
-       }
-
-       //qglEnable( GL_FOG );
-       fogIsOn = qtrue;
-}
-// done.
-
-
 
 //----(SA)
 /*
@@ -2295,8 +2218,6 @@ void R_DebugGraphics( void ) {
                return;
        }
 
-       R_FogOff(); // moved this in here to keep from /always/ doing the fog 
state change
-
        R_IssuePendingRenderCommands();
 
        GL_BindToTMU(tr.whiteImage, TB_COLORMAP);
@@ -2349,10 +2270,7 @@ void R_RenderView( viewParms_t *parms ) {
        R_SortDrawSurfs( tr.refdef.drawSurfs + firstDrawSurf, numDrawSurfs - 
firstDrawSurf );
 
        // draw main system development information (surface outlines, etc)
-       R_FogOff();
        R_DebugGraphics();
-       R_FogOn();
-
 }
 
 
diff --git a/MP/code/rend2/tr_shade.c b/MP/code/rend2/tr_shade.c
index c029882..24421c8 100644
--- a/MP/code/rend2/tr_shade.c
+++ b/MP/code/rend2/tr_shade.c
@@ -1060,8 +1060,6 @@ static void ProjectPshadowVBOGLSL( void ) {
        }
 }
 
-extern qboolean fogIsOn;
-
 /*
 ===================
 RB_FogPass
@@ -1084,12 +1082,8 @@ static void RB_FogPass( int wolfFog ) {
                return;
        }
 
-       if (!fogIsOn)
-               return;
- 
        if (wolfFog)
        {
-               // from R_Fog(), altered slightly
                if ( backEnd.projection2D ) {
                        return;
                }
diff --git a/MP/code/rend2/tr_sky.c b/MP/code/rend2/tr_sky.c
index f97dd7d..550ee11 100644
--- a/MP/code/rend2/tr_sky.c
+++ b/MP/code/rend2/tr_sky.c
@@ -1076,8 +1076,6 @@ void RB_DrawSun( float scale, shader_t *shader ) {
        qglDepthRange( 0.0, 1.0 );
 }
 
-extern void R_Fog( glfog_t *curfog );
-
 /*
 ================
 RB_StageIteratorSky
diff --git a/SP/code/rend2/tr_local.h b/SP/code/rend2/tr_local.h
index 6148c31..38bb85a 100644
--- a/SP/code/rend2/tr_local.h
+++ b/SP/code/rend2/tr_local.h
@@ -2841,11 +2841,6 @@ GL FOG
 extern glfog_t glfogsettings[NUM_FOGS];         // [0] never used (FOG_NONE)
 extern glfogType_t glfogNum;                    // fog type to use (from the 
fog_t enum list)
 
-extern qboolean fogIsOn;
-
-extern void         R_FogOff( void );
-extern void         R_FogOn( void );
-
 extern void R_SetFog( int fogvar, int var1, int var2, float r, float g, float 
b, float density );
 
 extern int skyboxportal;
diff --git a/SP/code/rend2/tr_main.c b/SP/code/rend2/tr_main.c
index 7cc2b2a..b0d9e0f 100644
--- a/SP/code/rend2/tr_main.c
+++ b/SP/code/rend2/tr_main.c
@@ -58,89 +58,6 @@ surfaceType_t entitySurface = SF_ENTITY;
 // fog stuff
 glfog_t glfogsettings[NUM_FOGS];
 glfogType_t glfogNum = FOG_NONE;
-qboolean fogIsOn = qfalse;
-
-
-/*
-=================
-R_Fog (void)
-=================
-*/
-void R_Fog( glfog_t *curfog ) {
-
-       if ( !r_wolffog->integer ) {
-               R_FogOff();
-               return;
-       }
-
-       if ( !curfog->registered ) {   //----(SA)
-               R_FogOff();
-               return;
-       }
-
-       //----(SA) assme values of '0' for these parameters means 'use default'
-       if ( !curfog->density ) {
-               curfog->density = 1;
-       }
-       if ( !curfog->hint ) {
-               curfog->hint = GL_DONT_CARE;
-       }
-       if ( !curfog->mode ) {
-               curfog->mode = GL_LINEAR;
-       }
-       //----(SA)      end
-
-
-       R_FogOn();
-}
-
-// Ridah, allow disabling fog temporarily
-void R_FogOff( void ) {
-       if ( !fogIsOn ) {
-               return;
-       }
-       //qglDisable( GL_FOG );
-       fogIsOn = qfalse;
-}
-
-void R_FogOn( void ) {
-       if ( fogIsOn ) {
-               return;
-       }
-
-//     if(r_uiFullScreen->integer) {   // don't fog in the menu
-//             R_FogOff();
-//             return;
-//     }
-
-       if ( backEnd.projection2D ) {  // no fog in 2d
-               R_FogOff();
-               return;
-       }
-
-       if ( !r_wolffog->integer ) {
-               return;
-       }
-
-//     if(backEnd.viewParms.isGLFogged) {
-//             if(!(backEnd.viewParms.glFog.registered))
-//                     return;
-//     }
-
-       if ( backEnd.refdef.rdflags & RDF_SKYBOXPORTAL ) { // don't force world 
fog on portal sky
-               if ( !( glfogsettings[FOG_PORTALVIEW].registered ) ) {
-                       return;
-               }
-       } else if ( !glfogNum )     {
-               return;
-       }
-
-       //qglEnable( GL_FOG );
-       fogIsOn = qtrue;
-}
-// done.
-
-
 
 //----(SA)
 /*
@@ -2344,8 +2261,6 @@ void R_DebugGraphics( void ) {
                return;
        }
 
-       R_FogOff(); // moved this in here to keep from /always/ doing the fog 
state change
-
        R_IssuePendingRenderCommands();
 
        GL_BindToTMU(tr.whiteImage, TB_COLORMAP);
@@ -2398,10 +2313,7 @@ void R_RenderView( viewParms_t *parms ) {
        R_SortDrawSurfs( tr.refdef.drawSurfs + firstDrawSurf, numDrawSurfs - 
firstDrawSurf );
 
        // draw main system development information (surface outlines, etc)
-       R_FogOff();
        R_DebugGraphics();
-       R_FogOn();
-
 }
 
 void R_RenderDlightCubemaps(const refdef_t *fd)
diff --git a/SP/code/rend2/tr_shade.c b/SP/code/rend2/tr_shade.c
index e099f04..f600fb0 100644
--- a/SP/code/rend2/tr_shade.c
+++ b/SP/code/rend2/tr_shade.c
@@ -1054,7 +1054,6 @@ static void ProjectPshadowVBOGLSL( void ) {
        }
 }
 
-extern qboolean fogIsOn;
 
 /*
 ===================
@@ -1078,12 +1077,8 @@ static void RB_FogPass( int wolfFog ) {
                return;
        }
 
-       if (!fogIsOn)
-               return;
- 
        if (wolfFog)
        {
-               // from R_Fog(), altered slightly
                if ( backEnd.projection2D ) {
                        return;
                }
diff --git a/SP/code/rend2/tr_sky.c b/SP/code/rend2/tr_sky.c
index ff23bdd..71c6d7e 100644
--- a/SP/code/rend2/tr_sky.c
+++ b/SP/code/rend2/tr_sky.c
@@ -1073,8 +1073,6 @@ void RB_DrawSun( float scale, shader_t *shader ) {
        qglDepthRange( 0.0, 1.0 );
 }
 
-extern void R_Fog( glfog_t *curfog );
-
 /*
 ================
 RB_StageIteratorSky

-- 
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