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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit 487b1eacebf948914941bde834b2fbadc9dbd5ee
Author: Simon McVittie <s...@debian.org>
Date:   Thu Jul 27 08:23:50 2017 +0100

    Don't set DEFAULT_BASEDIR
    
    This makes ioquake3 set it at runtime from argv[0], making it relocatable,
    which is useful when building it into a Flatpak app.
---
 debian/changelog | 8 ++++++++
 debian/rules     | 1 -
 2 files changed, 8 insertions(+), 1 deletion(-)

diff --git a/debian/changelog b/debian/changelog
index ebcc135..44fd4bc 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,11 @@
+ioquake3 (1.36+u20170908+dfsg1-2) UNRELEASED; urgency=medium
+
+  * Don't set DEFAULT_BASEDIR. This makes ioquake3 set it at runtime
+    from argv[0], making it relocatable, which is useful when building
+    it into a Flatpak app.
+
+ -- Simon McVittie <s...@debian.org>  Fri, 08 Sep 2017 14:27:35 +0100
+
 ioquake3 (1.36+u20170908+dfsg1-1) unstable; urgency=medium
 
   * New upstream snapshot
diff --git a/debian/rules b/debian/rules
index 4af8cdd..b29ee9b 100755
--- a/debian/rules
+++ b/debian/rules
@@ -37,7 +37,6 @@ OPTIONS := \
        USE_VOIP=1 \
        $(shell $(CURDIR)/debian/q3arch make ${DEB_HOST_GNU_CPU} 
${DEB_HOST_GNU_SYSTEM}) \
        BUILD_CLIENT_SMP=1 \
-       DEFAULT_BASEDIR=/usr/lib/ioquake3 \
        BUILD_GAME_SO=1 \
        BUILD_GAME_QVM=0 \
        VERSION=$(DEB_VERSION)/$(DEB_VENDOR) \

-- 
Alioth's /usr/local/bin/git-commit-notice on 
/srv/git.debian.org/git/pkg-games/ioquake3.git

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