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smcv pushed a commit to annotated tag debian/1.36+u20171122_dfsg-1
in repository ioquake3.

commit 424e1ac7b1075b04fdb7d91ada243ecf380866e7
Author: Zack Middleton <[email protected]>
Date:   Wed Nov 22 20:21:02 2017 -0600

    Fix invalid model frame developer warnings in Team Arena
    
    Models for Team Arena's holdable medkit and invulnerability effects use
    the frames numbers from the player's torso but the actual models only
    have one frame (0).
---
 code/cgame/cg_players.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/code/cgame/cg_players.c b/code/cgame/cg_players.c
index b803367..4a4abaa 100644
--- a/code/cgame/cg_players.c
+++ b/code/cgame/cg_players.c
@@ -2508,6 +2508,8 @@ void CG_Player( centity_t *cent ) {
 
                memcpy(&powerup, &torso, sizeof(torso));
                powerup.hModel = cgs.media.invulnerabilityPowerupModel;
+               powerup.frame = 0;
+               powerup.oldframe = 0;
                powerup.customSkin = 0;
                // always draw
                powerup.renderfx &= ~RF_THIRD_PERSON;
@@ -2532,6 +2534,8 @@ void CG_Player( centity_t *cent ) {
        if ( ci->medkitUsageTime && t < 500 ) {
                memcpy(&powerup, &torso, sizeof(torso));
                powerup.hModel = cgs.media.medkitUsageModel;
+               powerup.frame = 0;
+               powerup.oldframe = 0;
                powerup.customSkin = 0;
                // always draw
                powerup.renderfx &= ~RF_THIRD_PERSON;

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