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smcv pushed a change to branch debian/master
in repository ioquake3.
from 614c310 ioquake3: Explicitly depend on libgl1
adds bad8c3b Fix GCC 6 misleading-indentation warning
adds bfb6ef5 add SECURITY.md
adds 7c2dd01 OpenGL2: Restore adding fixed ambient light when HDR is
enabled
adds 76ec9fb Few LCC memory fixes.
adds c904f6d fix a few potential buffer overwrite in Game VM
adds 7166a3c Enable compiler optimization on all macOS architectures
adds cc11c6e New upstream version 1.36+u20171216~dfsg
adds 36dbaaf Update upstream source from tag
'upstream/1.36+u20171216_dfsg'
adds d3c06fd New upstream snapshot (commit 7166a3cd)
adds 8890c6f 1.36+u20171216~dfsg-1
No new revisions were added by this update.
Summary of changes:
Makefile | 3 +--
SECURITY.md | 7 +++++++
code/game/bg_pmove.c | 4 ++--
code/game/g_bot.c | 8 ++++----
code/game/g_client.c | 8 ++++----
code/renderergl2/tr_light.c | 2 +-
debian/changelog | 5 +++--
debian/rules | 4 ++--
make-macosx-ub.sh | 2 +-
9 files changed, 25 insertions(+), 18 deletions(-)
create mode 100644 SECURITY.md
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