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smcv pushed a change to branch debian/master
in repository ioquake3.

      from  614c310   ioquake3: Explicitly depend on libgl1
      adds  bad8c3b   Fix GCC 6 misleading-indentation warning
      adds  bfb6ef5   add SECURITY.md
      adds  7c2dd01   OpenGL2: Restore adding fixed ambient light when HDR is 
enabled
      adds  76ec9fb   Few LCC memory fixes.
      adds  c904f6d   fix a few potential buffer overwrite in Game VM
      adds  7166a3c   Enable compiler optimization on all macOS architectures
      adds  cc11c6e   New upstream version 1.36+u20171216~dfsg
      adds  36dbaaf   Update upstream source from tag 
'upstream/1.36+u20171216_dfsg'
      adds  d3c06fd   New upstream snapshot (commit 7166a3cd)
      adds  8890c6f   1.36+u20171216~dfsg-1

No new revisions were added by this update.

Summary of changes:
 Makefile                    | 3 +--
 SECURITY.md                 | 7 +++++++
 code/game/bg_pmove.c        | 4 ++--
 code/game/g_bot.c           | 8 ++++----
 code/game/g_client.c        | 8 ++++----
 code/renderergl2/tr_light.c | 2 +-
 debian/changelog            | 5 +++--
 debian/rules                | 4 ++--
 make-macosx-ub.sh           | 2 +-
 9 files changed, 25 insertions(+), 18 deletions(-)
 create mode 100644 SECURITY.md

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