Hi,

Thanks for reporting this bug.  Unfortunately I can't reproduce it though.  It
might help if you move away ~/.sdljump/sdljump.cfg .  If so, could you please
send the broken version?  If not, can you run the game in gdb and produce a
stack backtrace when it hangs?  If that's too much trouble than that's no
problem, but I can't really try to fix it if I don't know where to start
looking...

Thanks,
Bas Wijnen

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