On Wed, 24 Jan 2007, Bas Wijnen wrote:

There seems to be a problem with openGL rendering (at least sometimes) using
gnujump.  Bug #382904 is an other example of it.  Could you please try if the
problem is reproducible when switching off openGL rendering (in Graphics
options, change it directly in ~/.sdljump/sdljump.cfg if the game is too
broken).

Its off there, same behaveour as before. Here's my config:

# This file has been automatically generated by SDLjump

 protocol_version = "03"

# Game options
 fps_limit = 1
 rotation_mode = 2
 scroll_mode = 1
 multiplayer_lives = 3
 number_players = 0
 record_replay = 0
 replay_fps = 40

# Graphics options
 use_opengl = 0
 bpp = 3
 screen_width = 640
 screen_height = 480
 fullscreen = 0
 antialiasing = 0
 sound_volume = 9
 music_volume = 6

# Skin options
 default_skin = "/usr/share/games/sdljump/skins/default"
 skin_folders = 2
 skin_dir = "/home/xxxxx/.sdljump"
 skin_dir = "/usr/share/games/sdljump/skins"

# Lang options
 default_lang = "/usr/share/games/sdljump/lang/english.lang"
 lang_folders = 2
 lang_dir = "/home/xxxxx/.sdljump"
 lang_dir = "/usr/share/games/sdljump/lang"

# Replay dir options
 replay_save_folder = "/home/xxxxx/.sdljump"
 replay_folders = 1
 replay_dir = "/home/xxxxx/.sdljump"

# Player options
 player_name = "Player1"
 key_left = 276
 key_right = 275
 key_jump = 273

 player_name = "Player2"
 key_left = 97
 key_right = 100
 key_jump = 119

 player_name = "Player3"
 key_left = 106
 key_right = 108
 key_jump = 105

 player_name = "Player4"
 key_left = 260
 key_right = 262
 key_jump = 264

--
--------------------------------------------------------
  Tomas Pospisek
  http://sourcepole.com -  Linux & Open Source Solutions
--------------------------------------------------------


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