Your message dated Tue, 24 Jul 2007 16:43:08 +0200
with message-id <[EMAIL PROTECTED]>
and subject line Bug#431662: xmoto crashes when gameplay should start
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

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--- Begin Message ---
Package: xmoto
Version: 0.3.0-3+b1
Severity: important

Well, the subject line really says it all. Everything works normally
until starting gameplay (whether using "Quick Start" or choosing a
specific level doesn't make a difference). Then xmoto exits with
SIGSEGV. Sometimes it doesn't restore screen resolution when crashing.

Xmoto used to work fine, say, up to a week ago, so this is rather new
bug.

-- System Information:
Debian Release: 4.0
  APT prefers stable
  APT policy: (999, 'stable'), (500, 'testing'), (100, 'unstable'), (99, 
'experimental')
Architecture: amd64 (x86_64)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.6.21-gdc87c398
Locale: LANG=C, LC_CTYPE=C (charmap=UTF-8) (ignored: LC_ALL set to fi_FI.utf8)

Versions of packages xmoto depends on:
ii  libbz2-1.0              1.0.3-6          high-quality block-sorting file co
ii  libc6                   2.5-11           GNU C Library: Shared libraries
ii  libcurl3-gnutls         7.16.2-6         Multi-protocol file transfer libra
ii  libgcc1                 1:4.2-20070627-1 GCC support library
ii  libgl1-mesa-glx [libgl1 6.5.1-0.6        A free implementation of the OpenG
ii  libglu1-mesa [libglu1]  6.5.1-0.6        The OpenGL utility library (GLU)
ii  libjpeg62               6b-13            The Independent JPEG Group's JPEG 
ii  liblua50                5.0.3-2          Main interpreter library for the L
ii  liblualib50             5.0.3-2          Extension library for the Lua 5.0 
ii  libode0c2               1:0.5.dfsg-2     Open Dynamics Engine - runtime lib
ii  libpng12-0              1.2.15~beta5-1   PNG library - runtime
ii  libsdl-mixer1.2         1.2.6-1.1+b1     mixer library for Simple DirectMed
ii  libsdl-ttf2.0-0         2.0.8-3+b1       ttf library for Simple DirectMedia
ii  libsdl1.2debian         1.2.11-8         Simple DirectMedia Layer
ii  libsqlite3-0            3.3.17-1         SQLite 3 shared library
ii  libstdc++6              4.2-20070627-1   The GNU Standard C++ Library v3
ii  xmoto-data              0.3.0-3          2D motocross platform game
ii  zlib1g                  1:1.2.3.3.dfsg-3 compression library - runtime

xmoto recommends no packages.

-- no debconf information


--- End Message ---
--- Begin Message ---
Package: libode0debian1
Version: 0.8.dfsg-3

Taneli Vähäkangas wrote:
> On Wed, Jul 04, 2007 at 08:19:15PM +0200, Samuel Mimram wrote:
>> Hi,
>>
>> Taneli Vahakangas wrote:
>>> Well, the subject line really says it all. Everything works normally
>>> until starting gameplay (whether using "Quick Start" or choosing a
>>> specific level doesn't make a difference). Then xmoto exits with
>>> SIGSEGV. Sometimes it doesn't restore screen resolution when crashing.
>>>
>>> Xmoto used to work fine, say, up to a week ago, so this is rather new
>>> bug.
>> Could you please try the 0.3.1-1 version of the package and tell me if 
>> the bug is still present?
> 
> I am happy to report to that upgrade to xmoto 0.3.1-1+b1 and
> libode0debian1 0.8.dfsg-3 fixed the problem. Thank you,

Thanks, I'm closing the bug.

Cheers,

Samuel.

--- End Message ---
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