Okay... I must be stupid. I compiled with the following: % make distclean % ./configure --prefix=~/Desktop/myWarzone22b2 --enable-debug=profile % make % make install
Then I ran the game in a terminal % cd ~/Desktop/myWarzone22b2/bin % warzone2100 And waited for it to get slow, which it eventually did. I let it run for at least another 10 minutes (sorry, got distracted), saved the game, and carefully shut down through the 'quit' menus. So... there ought to be a gmon.out file around here SOMEWHERE... Right? I eventually did this: % sudo find / -name 'gmon.*' The only file reported was the gmon.h file. What am I missing? I've tried this with debugprofile as well. I've checked the output from make to see that the -pg argument was present, it was. I grep'ed the code to see if there was a 'profile' argument, I didn't see one. Help? -- Runs unplayably slow https://bugs.launchpad.net/bugs/369608 You received this bug notification because you are a member of Debian/Ubuntu Games Team, which is subscribed to warzone2100 in ubuntu. Status in “warzone2100” source package in Ubuntu: New Bug description: Binary package hint: warzone2100 Prior to installing Jaunty, the game was quite playable, with the only problems showing up with a slight lag in 8 player skirmish towards the end of the game when there's lots of units. After installing Jaunty, even a two player skirmish quickly becomes unplayable, with updates every 2-5 seconds. The more players, the later in the game, the more lag. This happens both with the Jaunty 2.1.3 package, and with a fresh compile of 2.2 beta 1. Description: Ubuntu 9.04 Release: 9.04 warzone2100: Installed: 2.1.3-1 Candidate: 2.1.3-1 Version table: *** 2.1.3-1 0 500 http://us.archive.ubuntu.com jaunty/universe Packages 100 /var/lib/dpkg/status Granted, this is an old IBM Thinkpad T40, but prior to Jaunty, the game ran very well. _______________________________________________ Pkg-games-ubuntu mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/pkg-games-ubuntu
