Please see LP #203158 for the long-standing fix that would have made
this problem go away, or not pop up at all to start with. Installing
libsdl1.2debian-pulseaudio is the proper fix for the issue but it's not
wesnoth's job (or the job of any other SDL application) to fix your
sound setup, sorry.
Thanks for your report anyway!
Rhonda
** Changed in: wesnoth (Ubuntu)
Status: Confirmed => Invalid
--
wesnoth no sound, high cpu usage, can't quit without freezing the application
https://bugs.launchpad.net/bugs/442535
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Status in “wesnoth” package in Ubuntu: Invalid
Bug description:
Binary package hint: wesnoth
I hear no music or sound, wesnoth freezes after trying to close the game by
pressing button "quit". Removing settings folder and starting the application
fresh doesn't help:
rm -r .wesnoth1.6/
It also freezes after trying to untick all sound options in sound preferences
(buttons sound, music, unit sound, something else...)
At all time it attempts to use 100% cpu
ProblemType: Bug
Architecture: i386
Date: Sun Oct 4 23:05:23 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/wesnoth
NonfreeKernelModules: nvidia
Package: wesnoth-core 1:1.6.5-1
ProcEnviron:
SHELL=/bin/bash
LANG=en_US.UTF-8
ProcVersionSignature: Ubuntu 2.6.31-11.38-generic
SourcePackage: wesnoth
Uname: Linux 2.6.31-11-generic i686
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