Shouldn't Wesnoth work out of the box on freshly installed Karmic Koala? It's not *my* sound setup, it's Karmic's. If libsdl1.2debian-pulseaudio is needed for Wesnoth on a standard install, then it is a dependency of Wesnoth. If it isn't a dependency, then that sure looks like a bug to me.
-- wesnoth no sound, high cpu usage, can't quit without freezing the application https://bugs.launchpad.net/bugs/442535 You received this bug notification because you are a member of Debian/Ubuntu Games Team, which is subscribed to wesnoth in ubuntu. Status in “wesnoth” package in Ubuntu: Invalid Bug description: Binary package hint: wesnoth I hear no music or sound, wesnoth freezes after trying to close the game by pressing button "quit". Removing settings folder and starting the application fresh doesn't help: rm -r .wesnoth1.6/ It also freezes after trying to untick all sound options in sound preferences (buttons sound, music, unit sound, something else...) At all time it attempts to use 100% cpu ProblemType: Bug Architecture: i386 Date: Sun Oct 4 23:05:23 2009 DistroRelease: Ubuntu 9.10 ExecutablePath: /usr/games/wesnoth NonfreeKernelModules: nvidia Package: wesnoth-core 1:1.6.5-1 ProcEnviron: SHELL=/bin/bash LANG=en_US.UTF-8 ProcVersionSignature: Ubuntu 2.6.31-11.38-generic SourcePackage: wesnoth Uname: Linux 2.6.31-11-generic i686 _______________________________________________ Pkg-games-ubuntu mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/pkg-games-ubuntu
