[Expired for holotz-castle (Ubuntu) because there has been no activity
for 60 days.]

** Changed in: holotz-castle (Ubuntu)
       Status: Incomplete => Expired

-- 
Sound will play at reduced volume when restarting a level after death
https://bugs.launchpad.net/bugs/176818
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Status in “holotz-castle” package in Ubuntu: Expired

Bug description:
Binary package hint: holotz-castle

When a character has died, the death tune will sound. If this is skipped by 
pressing enter to restart the level, then sometimes all game sounds will be 
reduced in volume until the level is started again.

This effects the current version in Gutsy:
holotz-castle:
  Installed: 1.3.9-1
  Candidate: 1.3.9-1
  Version table:
 *** 1.3.9-1 0
        500 http://gb.archive.ubuntu.com gutsy/universe Packages
        100 /var/lib/dpkg/status

To reproduce, simply play, die, then press enter to restart the level during 
the death sequence as soon as possible. This seems to be fairly easily 
reproduced about 50/60% of the time.



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