Now I've understood the bug and affect me too. I think it is a bug in sdl because gstreamer read the .it files normally. In the next day I try to understand something. The first workaround is convert all data/music/*.it in ogg and give the .it extension for avoid changes in the code. Maybe it is also the final (maintaining. ogg and changing the code) because is the fastest to my knowledge of sdl. What do you think? Can go?
-- You received this bug notification because you are a member of Debian/Ubuntu Games Team, which is subscribed to pingus in Ubuntu. https://bugs.launchpad.net/bugs/575319 Title: Music doesn't play correctly in pingus Status in “pingus” package in Ubuntu: New Bug description: Binary package hint: pingus The music in this game doesn't play correctly. It's as if part of the instruments or tracks are muted. I've had this problem before in earlier versions (before 9.10) of Ubuntu. It worked correctly in 9.10. Now, in Ubuntu 10.04 (x64) this problem has been reintroduced. Some more data: Ubuntu release: Ubuntu 10.04 x64 Package version of pingus: 0.7.2-4ubuild1 Motherboard: Asus P5B. I use onboard audio (analog stereo duplex) _______________________________________________ Pkg-games-ubuntu mailing list [email protected] http://lists.alioth.debian.org/mailman/listinfo/pkg-games-ubuntu
