Just adding a few keywords because it took 4 hours for me to find this bug report:
My self-compiled Freeciv 2.3.0 stopped responding after upgrading to Ubuntu 11.10 Oneiric Ocelot. This bug causes 100% CPU usage and hanging after clicking "Connect to server". In local play, it also causes missing menubars and map not rendering. On debugger it shows as g_main_loop_run getting stuck by continuously running gdk_window_update_idle. The fix is very simple, as described above: just export GDK_NATIVE_WINDOWS=1 -- You received this bug notification because you are a member of Debian/Ubuntu Games Team, which is subscribed to freeciv in Ubuntu. https://bugs.launchpad.net/bugs/819780 Title: GTK+2 client network functionality does not work in Oneiric Status in “freeciv” package in Ubuntu: Fix Released Bug description: 1. Open freeciv-gtk2 2. Select "Connect to network game" 3. Nothing happens To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/freeciv/+bug/819780/+subscriptions _______________________________________________ Pkg-games-ubuntu mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-ubuntu
