This should be fixed in the megaglest transition package as the sound is handled in a background thread (and other changes in the openal usage) which seems to have fixed this issue. Please test at:
megaglest.org or http://packages.qa.debian.org/m/megaglest.html http://packages.qa.debian.org/m/megaglest-data.html -- You received this bug notification because you are a member of Debian/Ubuntu Games Team, which is subscribed to glest in Ubuntu. https://bugs.launchpad.net/bugs/415462 Title: Sounds restarts because buffer underrun (maybe related with pulseaudio) Status in “glest” package in Ubuntu: New Bug description: Binary package hint: glest When you run glest appear this messages and the sound is restarted. $ glest bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) Restarting audio source because of buffer underrun. ProblemType: Bug Architecture: i386 Date: Tue Aug 18 18:11:30 2009 DistroRelease: Ubuntu 9.10 Package: glest 3.2.2-1ubuntu1 ProcEnviron: PATH=(custom, user) LANG=es_ES.UTF-8 SHELL=/bin/bash ProcVersionSignature: Ubuntu 2.6.31-6.25-generic SourcePackage: glest Uname: Linux 2.6.31-6-generic i686 To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/glest/+bug/415462/+subscriptions _______________________________________________ Pkg-games-ubuntu mailing list [email protected] http://lists.alioth.debian.org/cgi-bin/mailman/listinfo/pkg-games-ubuntu
