On Sun, Jul 30, 2023 at 1:30 AM David Edmundson <da...@davidedmundson.co.uk>

> b) merge it into the gamepad-kcm repo itself
> I would suggest doing this. It'll be easiest for future gamepad-kcm
> devs to find than any other repo, and means it'll be obvious if it
> ever becomes obsoleted.

Ok, I've copied it into gamepad-kcm and added the needed .reuse changes for
it. Also updated the README.md file for it.

Hopefully with those, anyone should see how to add new gamepad types.

> David

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