On Friday 31 December 2010 23:21:51 Aaron J. Seigo wrote: > to support rotation, kwin would also need to know what the rotation in > QGraphicsItem::transorm() is so it knows which way the polygon is oriented. > with that info, kwin should be able to paint thumbails pretty much anywhere > requested. I don't want to spoil the fun, but at least I would not add support for rotated thumbnails to KWin. For various reasons: 1. It would need changes to the X Atom 2. It would make the Thumbnail Effect code much more complex 3. I don't expect it to look good (just use e.g. cube and start to rotate and look how bad everything starts to look). There is not much we can do about it - we just have one big textue. It's like when rotating Plasmoids - it also looks bad.
Last but not least I do not see why we would need rotated thumbnails. Nevertheless if someone wants to write the code for it and it does not make the code more complicated, etc. I would probably accept a patch. Martin
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