first, thanks for working with us on this Ted. it really helps keep things moving forward in a coordinate fashion, and makes our lives (and hopefully yours) a lot brighter. :)
oh, and you don't need to CC Marco and I, we're on the plasma-devel list :) On Wednesday, February 2, 2011, Ted Gould wrote: > One of the projects we're doing is to try and make Unity more > accessible. To that end we'd like to add properties to add accessible > labels for the icons that could be given to screen readers. We're > planning on issuing warnings if an icon is set without an accessible > label, it would be great if the KDE object could do the same. Here are > the properties that we're thinking about: IconAccessibleLabel and > AttentionAccessibleLabel. They should be strings describing the > icons/movies, localized and change with the icon. An example would be > "Battery 45%". when would the AttentionAccessibleLabel be used (as opposed to the Icon one)? are they ever used simultaneously? is the Icon label a more-or-less static description fo the icon, and the Attention label is more information for when something "exciting" happens? can we re-purpose the tooltip for this? -- Aaron J. Seigo humru othro a kohnu se GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA EE75 D6B7 2EB1 A7F1 DB43 KDE core developer sponsored by Qt Development Frameworks
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