https://bugs.kde.org/show_bug.cgi?id=364592

Martin Gräßlin <mgraess...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|---                         |DUPLICATE

--- Comment #2 from Martin Gräßlin <mgraess...@kde.org> ---
joystick/gamepad input bypasses the normal way of how input is handled. Thus
the relevant framework (KIdleTime) just doesn't see the input.

*** This bug has been marked as a duplicate of bug 328987 ***

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