broulik added inline comments.
INLINE COMMENTS
> kwinglutils.cpp:1181
> } else {
> - glViewport (0, 0, s_virtualScreenSize.width(),
> s_virtualScreenSize.height());
> + glViewport (-s_virtualScreenGeometry.x(),
> s_virtualScreenGeometry.height() - s_virtualScreenSize.height() -
> s_virtualScreenGeometry.y(),
> + s_virtualScreenSize.width(),
> s_virtualScreenSize.height());
I don't understand the maths, why is the "x" the negative virtualScreenGeometry
and "y" some formula?
REPOSITORY
rKWIN KWin
BRANCH
render-target-viewport
REVISION DETAIL
https://phabricator.kde.org/D3099
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To: graesslin, #kwin, #plasma_on_wayland, mart
Cc: broulik, plasma-devel, kwin, lesliezhai, ali-mohamed, hardening,
jensreuterberg, abetts, sebas