davidedmundson added a comment.

  Not wanting to run a timer at 20fps when we're not animating a progress bar 
makes sense.
  
  What I don't get is why, when we know we don't need to animate, we don't just 
stop the timer.

REPOSITORY
  R626 QtCurve

REVISION DETAIL
  https://phabricator.kde.org/D7640

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