anemeth added a comment.
In D9848#234268 <https://phabricator.kde.org/D9848#234268>, @zzag wrote: > > `GLRenderTarget::attachTexture` This was not changed. It was used by old blur and simple blur. Looks like it's not used anymore. > `GLRenderTarget::detachTexture` This was used by simple blur, but that has been removed in D10181 <https://phabricator.kde.org/D10181> I left it in in case something might use it in the future. > empty GLRenderTarget constructor Also was used by simple blur. > `GLRenderTarget::setTextureDirty` I added this because on line (1101 <---> 1124) the `disable()` function that also sets the texture dirty was moved into a condition. I don't know where the dirty parameter is used or checked, I didn't go look that far into it. For functions that are not used feel free to create a patch that removes them. REPOSITORY R108 KWin REVISION DETAIL https://phabricator.kde.org/D9848 To: anemeth, #plasma, #kwin, fredrik Cc: hein, dos, luebking, broulik, romangg, zzag, anthonyfieroni, mart, davidedmundson, fredrik, ngraham, plasma-devel, kwin, #kwin, ragreen, iodelay, bwowk, ZrenBot, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol