Update of /cvsroot/playerstage/code/player/libplayercore
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv10533/player/libplayercore

Modified Files:
      Tag: release-2-0-patches
        player.h 
Log Message:
changed property to prop in simulation interface

Index: player.h
===================================================================
RCS file: /cvsroot/playerstage/code/player/libplayercore/player.h,v
retrieving revision 1.92
retrieving revision 1.92.2.1
diff -C2 -d -r1.92 -r1.92.2.1
*** player.h    10 Apr 2006 13:27:47 -0000      1.92
--- player.h    31 May 2006 22:21:18 -0000      1.92.2.1
***************
*** 3705,3711 ****
    char name[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** Length of property identifier */
!   uint32_t property_count;
    /** The identifier of the property we want to get/set */
!   char property[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** The value of the property */
    int32_t value;
--- 3705,3711 ----
    char name[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** Length of property identifier */
!   uint32_t prop_count;
    /** The identifier of the property we want to get/set */
!   char prop[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** The value of the property */
    int32_t value;
***************
*** 3724,3730 ****
    char name[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** Length of property identifier */
!   uint32_t property_count;
    /** The identifier of the property we want to get/set */
!   char property[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** The value of the property */
    double value;
--- 3724,3730 ----
    char name[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** Length of property identifier */
!   uint32_t prop_count;
    /** The identifier of the property we want to get/set */
!   char prop[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** The value of the property */
    double value;
***************
*** 3742,3748 ****
    char name[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** Length of property identifier */
!   uint32_t property_count;
    /** The identifier of the property we want to get/set */
!   char property[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** Length of the data string. */
    uint32_t value_count;
--- 3742,3748 ----
    char name[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** Length of property identifier */
!   uint32_t prop_count;
    /** The identifier of the property we want to get/set */
!   char prop[PLAYER_SIMULATION_IDENTIFIER_MAXLEN];
    /** Length of the data string. */
    uint32_t value_count;



-------------------------------------------------------
All the advantages of Linux Managed Hosting--Without the Cost and Risk!
Fully trained technicians. The highest number of Red Hat certifications in
the hosting industry. Fanatical Support. Click to learn more
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=107521&bid=248729&dat=121642
_______________________________________________
Playerstage-commit mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-commit

Reply via email to