Update of /cvsroot/playerstage/code/player/client_libs/libplayerc++
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv5333

Added Files:
        pointcloud3d.cc 
Log Message:
Added pointcloud3d proxy to libplayerc++

--- NEW FILE: pointcloud3d.cc ---
/*
 *  Player - One Hell of a Robot Server
 *  Copyright (C) 2000-2003
 *     Brian Gerkey, Kasper Stoy, Richard Vaughan, & Andrew Howard
 *
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/*
 * $Id: pointcloud3d.cc,v 1.1 2007/02/02 14:33:39 natepak Exp $
 */

#include "playerc++.h"

using namespace PlayerCc;

Pointcloud3dProxy::Pointcloud3dProxy(PlayerClient *aPc, uint aIndex)
  : ClientProxy(aPc, aIndex), mDevice(NULL)
{
  Subscribe(aIndex);
  // how can I get this into the clientproxy.cc?
  // right now, we're dependent on knowing its device type
  mInfo = &(mDevice->info);

}

Pointcloud3dProxy::~Pointcloud3dProxy()
{
  Unsubscribe();
}

void
Pointcloud3dProxy::Subscribe(uint aIndex)
{
  scoped_lock_t lock(mPc->mMutex);
  mDevice = playerc_pointcloud3d_create(mClient, aIndex);
  if (NULL==mDevice)
    throw PlayerError("Pointcloud3dProxy::Pointcloud3dProxy()", "could not 
create");

  if (0 != playerc_pointcloud3d_subscribe(mDevice, PLAYER_OPEN_MODE))
    throw PlayerError("Pointcloud3dProxy::Pointcloud3dProxy()", "could not 
subscribe");
}

void
Pointcloud3dProxy::Unsubscribe()
{
  assert(NULL!=mDevice);
  scoped_lock_t lock(mPc->mMutex);
  playerc_pointcloud3d_unsubscribe(mDevice);
  playerc_pointcloud3d_destroy(mDevice);
  mDevice = NULL;
}


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