Update of /cvsroot/playerstage/code/stage/worlds
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv3159/worlds
Modified Files:
Tag: opengl
pioneer.inc simple.world
Log Message:
just making sure
Index: pioneer.inc
===================================================================
RCS file: /cvsroot/playerstage/code/stage/worlds/pioneer.inc,v
retrieving revision 1.27.4.8
retrieving revision 1.27.4.9
diff -C2 -d -r1.27.4.8 -r1.27.4.9
*** pioneer.inc 17 Jul 2007 05:26:44 -0000 1.27.4.8
--- pioneer.inc 18 Jul 2007 06:20:24 -0000 1.27.4.9
***************
*** 1,5 ****
# Desc: Device definitions for Activemedia robots.
! # Author: Andrew Howard, Richard Vaughan
# Date: 10 Jun 2002
# CVS: $Id$
--- 1,5 ----
# Desc: Device definitions for Activemedia robots.
! # Author: Richard Vaughan, Andrew Howard
# Date: 10 Jun 2002
# CVS: $Id$
***************
*** 7,11 ****
# The Pioneer2DX sonar array
! define p2dx_sonar model # ranger
(
size [ 0.40 0.33 0.06 ] # matches the Pioneer 2-DX dimensions
--- 7,11 ----
# The Pioneer2DX sonar array
! define p2dx_sonar ranger
(
size [ 0.40 0.33 0.06 ] # matches the Pioneer 2-DX dimensions
***************
*** 73,77 ****
# use the sonar array defined above
! #p2dx_sonar()
# differential steering model
--- 73,77 ----
# use the sonar array defined above
! p2dx_sonar()
# differential steering model
Index: simple.world
===================================================================
RCS file: /cvsroot/playerstage/code/stage/worlds/simple.world,v
retrieving revision 1.64.2.22
retrieving revision 1.64.2.23
diff -C2 -d -r1.64.2.22 -r1.64.2.23
*** simple.world 17 Jul 2007 05:26:44 -0000 1.64.2.22
--- simple.world 18 Jul 2007 06:20:24 -0000 1.64.2.23
***************
*** 19,23 ****
interval_sim 100 # simulation timestep in milliseconds
! interval_real 10 # real-time interval between simulation updates in
milliseconds
# configure the GUI window
window
--- 19,23 ----
interval_sim 100 # simulation timestep in milliseconds
! interval_real 100 # real-time interval between simulation updates in
milliseconds
# configure the GUI window
window
***************
*** 37,40 ****
--- 37,42 ----
size [16 16 0.5]
bitmap "bitmaps/cave.png"
+
+ laser_return 2
#size [40 20 0.4]
#bitmap "bitmaps/hospital_section.png"
***************
*** 45,49 ****
(
fancy_sick_laser( pose [ 0.040 0.000 0.000 0.000 ] )
! ranger( pose [1 0 0 0])
)
--- 47,51 ----
(
fancy_sick_laser( pose [ 0.040 0.000 0.000 0.000 ] )
! #ranger()
)
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