Update of /cvsroot/playerstage/code/player/client_libs/libplayerc++
In directory
sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24947/client_libs/libplayerc++
Modified Files:
Tag: release-2-0-patches
playerc++.h simulationproxy.cc
Log Message:
applied patch 1723800
Index: playerc++.h
===================================================================
RCS file:
/cvsroot/playerstage/code/player/client_libs/libplayerc++/playerc++.h,v
retrieving revision 1.54.2.13
retrieving revision 1.54.2.14
diff -C2 -d -r1.54.2.13 -r1.54.2.14
*** playerc++.h 18 Oct 2007 22:21:12 -0000 1.54.2.13
--- playerc++.h 19 Oct 2007 18:03:21 -0000 1.54.2.14
***************
*** 1980,1983 ****
--- 1980,1992 ----
/// std::string Returns 0 on success, else a non-zero error code.
void GetPose2d(char* identifier, double& x, double& y, double& a);
+
+ /// set the integer property value
+ void SetProperty(char * name, char * property, int value);
+
+ /// set the double-precission property value
+ void SetProperty(char * name, char * property, double value);
+
+ /// set the string property value
+ void SetProperty(char * name, char * property, char * value);
};
Index: simulationproxy.cc
===================================================================
RCS file:
/cvsroot/playerstage/code/player/client_libs/libplayerc++/simulationproxy.cc,v
retrieving revision 1.5
retrieving revision 1.5.4.1
diff -C2 -d -r1.5 -r1.5.4.1
*** simulationproxy.cc 24 Oct 2005 09:02:40 -0000 1.5
--- simulationproxy.cc 19 Oct 2007 18:03:21 -0000 1.5.4.1
***************
*** 85,86 ****
--- 85,103 ----
}
+ void SimulationProxy::SetProperty(char * name, char * property, int value)
+ {
+ scoped_lock_t lock(mPc->mMutex);
+ playerc_simulation_set_property_int(mDevice, name, property, value);
+ }
+
+ void SimulationProxy::SetProperty(char * name, char * property, double value)
+ {
+ scoped_lock_t lock(mPc->mMutex);
+ playerc_simulation_set_property_double(mDevice, name, property, value);
+ }
+
+ void SimulationProxy::SetProperty(char * name, char * property, char * value)
+ {
+ scoped_lock_t lock(mPc->mMutex);
+ playerc_simulation_set_property_string(mDevice, name, property, value);
+ }
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