Update of /cvsroot/playerstage/code/stage/worlds
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv637/worlds
Modified Files:
fasr.world sick.inc simple.world
Log Message:
added stall sensor and visualization
Index: sick.inc
===================================================================
RCS file: /cvsroot/playerstage/code/stage/worlds/sick.inc,v
retrieving revision 1.5
retrieving revision 1.6
diff -C2 -d -r1.5 -r1.6
*** sick.inc 8 Feb 2008 04:10:20 -0000 1.5
--- sick.inc 1 Apr 2008 23:57:41 -0000 1.6
***************
*** 54,55 ****
--- 54,58 ----
#block[3].color "darkgray"
)
+
+
+
Index: fasr.world
===================================================================
RCS file: /cvsroot/playerstage/code/stage/worlds/fasr.world,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** fasr.world 3 Mar 2008 07:03:57 -0000 1.3
--- fasr.world 1 Apr 2008 23:57:41 -0000 1.4
***************
*** 7,21 ****
-
# defines 'map' object used for floorplans
include "map.inc"
-
# defines sick laser
include "sick.inc"
-
# set the resolution of the underlying raytrace model in meters
resolution 0.02
--- 7,18 ----
***************
*** 23,27 ****
interval_sim 100 # simulation timestep in milliseconds
interval_real 10 # real-time interval between simulation updates in
milliseconds
-
paused 1
--- 20,23 ----
***************
*** 29,36 ****
window
(
! size [ 1046.000 815.000 ]
! center [25.990 -26.040]
rotate [ 0.000 0.000 ]
! scale 38.806
)
--- 25,33 ----
window
(
! size [ 1200 1000 ]
! center [9.990 -19.040]
rotate [ 0.000 0.000 ]
! scale 28.806
! show_data 0
)
Index: simple.world
===================================================================
RCS file: /cvsroot/playerstage/code/stage/worlds/simple.world,v
retrieving revision 1.74
retrieving revision 1.75
diff -C2 -d -r1.74 -r1.75
*** simple.world 22 Feb 2008 21:20:47 -0000 1.74
--- simple.world 1 Apr 2008 23:57:41 -0000 1.75
***************
*** 41,46 ****
(
color "red"
! sicklaser( pose [ 0.040 0.000 0.000 ] samples 32 )
#ctrl "wander"
)
--- 41,50 ----
(
color "red"
! #sicklaser( pose [ 0.040 0.000 0.000 ] samples 32 )
#ctrl "wander"
+
+ blinkenlight( pose [ 0.15 0.1 0 ] color "red" )
+ blinkenlight( pose [ 0.15 0.0 0 ] color "green" )
+ blinkenlight( pose [ 0.15 -0.1 0 ] color "blue" )
)
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