Revision: 6928
          http://playerstage.svn.sourceforge.net/playerstage/?rev=6928&view=rev
Author:   jeremy_asher
Date:     2008-07-25 21:53:39 +0000 (Fri, 25 Jul 2008)

Log Message:
-----------
stage: fixed blobfinder visualization after previous changes

Modified Paths:
--------------
    code/stage/trunk/libstage/model_blobfinder.cc
    code/stage/trunk/libstageplugin/p_blobfinder.cc

Modified: code/stage/trunk/libstage/model_blobfinder.cc
===================================================================
--- code/stage/trunk/libstage/model_blobfinder.cc       2008-07-25 21:27:59 UTC 
(rev 6927)
+++ code/stage/trunk/libstage/model_blobfinder.cc       2008-07-25 21:53:39 UTC 
(rev 6928)
@@ -327,10 +327,10 @@
 
        // return to global rotation frame
        stg_pose_t gpose = GetGlobalPose();
-       glRotatef( 180 + rtod(-gpose.a),0,0,1 );
+       glRotatef( rtod(-gpose.a),0,0,1 );
 
        // place the "screen" a little away from the robot
-       glTranslatef( 0.5, 0.5, 1.0 );
+       glTranslatef( -3.0, -2.0, 1.0 );
 
        // convert blob pixels to meters scale - arbitrary
        glScalef( 0.025, 0.025, 1 );

Modified: code/stage/trunk/libstageplugin/p_blobfinder.cc
===================================================================
--- code/stage/trunk/libstageplugin/p_blobfinder.cc     2008-07-25 21:27:59 UTC 
(rev 6927)
+++ code/stage/trunk/libstageplugin/p_blobfinder.cc     2008-07-25 21:53:39 UTC 
(rev 6928)
@@ -73,7 +73,7 @@
          for( b=0; b<bcount; b++ )
                {
                  // useful debug - leave in
-               
+               /*
                cout << "blob "
                << " left: " <<  blobs[b].left
                << " right: " <<  blobs[b].right
@@ -81,8 +81,8 @@
                << " bottom: " <<  blobs[b].bottom
                << " color: " << hex << blobs[b].color << dec
                << endl;
+                 */
                  
-                 
                        int dx = blobs[b].right - blobs[b].left;
                        int dy = blobs[b].top - blobs[b].bottom;
 


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