Revision: 6976 http://playerstage.svn.sourceforge.net/playerstage/?rev=6976&view=rev Author: natepak Date: 2008-08-22 18:19:44 +0000 (Fri, 22 Aug 2008)
Log Message: ----------- Fixes to setting the joint axis Modified Paths: -------------- code/gazebo/trunk/server/physics/Body.cc code/gazebo/trunk/server/physics/HingeJoint.cc code/gazebo/trunk/server/physics/Joint.cc Modified: code/gazebo/trunk/server/physics/Body.cc =================================================================== --- code/gazebo/trunk/server/physics/Body.cc 2008-08-21 22:07:55 UTC (rev 6975) +++ code/gazebo/trunk/server/physics/Body.cc 2008-08-22 18:19:44 UTC (rev 6976) @@ -102,10 +102,12 @@ this->nameP->Load(node); this->xyzP->Load(node); this->rpyP->Load(node); + Pose3d initPose; - this->SetPosition(this->xyzP->GetValue()); - this->SetRotation(this->rpyP->GetValue()); + initPose.pos = **(this->xyzP); + initPose.rot = **(this->rpyP); + childNode = node->GetChildByNSPrefix("geom"); // Load the geometries @@ -132,6 +134,7 @@ this->SetGravityMode(false); } + this->SetPose(initPose); } //////////////////////////////////////////////////////////////////////////////// @@ -268,6 +271,7 @@ for (iter = this->geoms.begin(); iter != this->geoms.end(); iter++) { + //newPose = (*iter)->GetPose() - this->staticPose; newPose = (*iter)->GetPose() - oldPose; newPose += this->staticPose; (*iter)->SetPose(newPose); Modified: code/gazebo/trunk/server/physics/HingeJoint.cc =================================================================== --- code/gazebo/trunk/server/physics/HingeJoint.cc 2008-08-21 22:07:55 UTC (rev 6975) +++ code/gazebo/trunk/server/physics/HingeJoint.cc 2008-08-22 18:19:44 UTC (rev 6976) @@ -40,7 +40,7 @@ this->type = Joint::HINGE; this->jointId = dJointCreateHinge( worldId, NULL ); - this->axisP = new Param<Vector3>("axis",Vector3(0,0,1), 0); + this->axisP = new Param<Vector3>("axis",Vector3(0,1,0), 1); this->loStopP = new Param<Angle>("lowStop",-M_PI,0); this->hiStopP = new Param<Angle>("highStop",M_PI,0); } @@ -142,8 +142,6 @@ dJointSetHingeAxis( this->jointId, axis.x, axis.y, axis.z ); } - - ////////////////////////////////////////////////////////////////////////////// // Set the _parameter to _value void HingeJoint::SetParam( int parameter, double value) Modified: code/gazebo/trunk/server/physics/Joint.cc =================================================================== --- code/gazebo/trunk/server/physics/Joint.cc 2008-08-21 22:07:55 UTC (rev 6975) +++ code/gazebo/trunk/server/physics/Joint.cc 2008-08-22 18:19:44 UTC (rev 6976) @@ -80,7 +80,6 @@ { // Name the joint this->nameP->Load(node); - this->LoadChild(node); this->body1NameP->Load(node); this->body2NameP->Load(node); @@ -138,6 +137,7 @@ this->line2->AddPoint(Vector3(0,0,0)); this->line2->AddPoint(Vector3(0,0,0)); + this->LoadChild(node); } //////////////////////////////////////////////////////////////////////////////// This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Playerstage-commit mailing list Playerstage-commit@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/playerstage-commit