Revision: 7384
http://playerstage.svn.sourceforge.net/playerstage/?rev=7384&view=rev
Author: rtv
Date: 2009-03-08 04:26:25 +0000 (Sun, 08 Mar 2009)
Log Message:
-----------
build improvements
Modified Paths:
--------------
code/branches/federation/stage/examples/ctrl/CMakeLists.txt
code/branches/federation/stage/examples/gzfed/gzwander.cc
code/branches/federation/stage/examples/gzfed/stage.world
Modified: code/branches/federation/stage/examples/ctrl/CMakeLists.txt
===================================================================
--- code/branches/federation/stage/examples/ctrl/CMakeLists.txt 2009-03-08
03:33:17 UTC (rev 7383)
+++ code/branches/federation/stage/examples/ctrl/CMakeLists.txt 2009-03-08
04:26:25 UTC (rev 7384)
@@ -14,6 +14,7 @@
TARGET_LINK_LIBRARIES( ${PLUGIN} stage )
endforeach( PLUGIN )
+# don't need this on Linux - check OS X before deletingx
# SET_TARGET_PROPERTIES( ${PLUGINS} PROPERTIES COMPILE_FLAGS "${FLTK_CFLAGS}")
# delete the "lib" prefix from the plugin libraries
Modified: code/branches/federation/stage/examples/gzfed/gzwander.cc
===================================================================
--- code/branches/federation/stage/examples/gzfed/gzwander.cc 2009-03-08
03:33:17 UTC (rev 7383)
+++ code/branches/federation/stage/examples/gzfed/gzwander.cc 2009-03-08
04:26:25 UTC (rev 7384)
@@ -219,7 +219,7 @@
vel.x, vel.y, vel.z, vel.a );
- static int skip = 100;
+ static int skip = 10;
if( --skip == 0 )
{
@@ -228,7 +228,7 @@
pose.x, pose.y, pose.z+0.146, 0,0, pose.a,
vel.x, vel.y, vel.z, 0,0, vel.a );
- skip = 100;
+ skip = 10;
}
return 0; // run again
Modified: code/branches/federation/stage/examples/gzfed/stage.world
===================================================================
--- code/branches/federation/stage/examples/gzfed/stage.world 2009-03-08
03:33:17 UTC (rev 7383)
+++ code/branches/federation/stage/examples/gzfed/stage.world 2009-03-08
04:26:25 UTC (rev 7384)
@@ -7,7 +7,7 @@
include "../../worlds/sick.inc"
interval_sim 100 # simulation timestep in milliseconds
-interval_real 10 # real-time interval between simulation updates in
milliseconds
+interval_real 100 # real-time interval between simulation updates in
milliseconds
paused 0
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