Revision: 7841
          http://playerstage.svn.sourceforge.net/playerstage/?rev=7841&view=rev
Author:   natepak
Date:     2009-06-11 15:47:34 +0000 (Thu, 11 Jun 2009)

Log Message:
-----------
Removed ogre_path as it's not necessary

Modified Paths:
--------------
    code/gazebo/trunk/Media/materials/scripts/Gazebo.material
    code/gazebo/trunk/server/rendering/OgreAdaptor.cc
    code/gazebo/trunk/worlds/pioneer2dx.world
    code/gazebo/trunk/worlds/simpleshapes.world

Removed Paths:
-------------
    code/gazebo/trunk/ogre_patch.diff

Modified: code/gazebo/trunk/Media/materials/scripts/Gazebo.material
===================================================================
--- code/gazebo/trunk/Media/materials/scripts/Gazebo.material   2009-06-11 
03:36:53 UTC (rev 7840)
+++ code/gazebo/trunk/Media/materials/scripts/Gazebo.material   2009-06-11 
15:47:34 UTC (rev 7841)
@@ -46,12 +46,14 @@
                        ambient 1.000000 1.000000 1.000000 1.000000
       diffuse 1.0 1.0 1.0 1.0
       specular 0.8 0.8 0.8 1 20
+      shading phong
                }
                pass PointLight
                {
                        ambient 1.000000 1.000000 1.000000 1.000000
       diffuse 1.0 1.0 1.0 1.0
       specular 0.8 0.8 0.8 1 20
+      shading phong
                }
 
        }
@@ -69,6 +71,7 @@
                        ambient 0.3 0.3 0.3 1.0
       diffuse 0.5 0.5 0.5 1.0
       specular 0.8 0.8 0.8 1
+      shading phong
                }
        }
 }
@@ -120,6 +123,7 @@
                        specular 0.000000 0.000000 0.000000 1.000000 
                        emissive 0.000000 0.000000 0.000000 0.000000
       lighting on
+      shading phong
                }
        }
 }
@@ -137,6 +141,7 @@
                        specular 0.200000 0.000000 0.000000 1.000000 
                        emissive 0.000000 0.000000 0.000000 1.000000
       lighting on
+      shading phong
                }
        }
 }
@@ -154,6 +159,7 @@
                        specular 0.000000 0.000000 0.000000 1.000000 
                        emissive 0.000000 0.000000 0.000000 0.000000
       lighting on
+      shading phong
                }
        }
 }
@@ -257,6 +263,7 @@
                        specular 0.000000 0.000000 0.200000 1.000000
                        emissive 0.000000 0.000000 0.000000 1.000000
       lighting on
+      shading phong
                }
        }
 }
@@ -454,7 +461,22 @@
        }
 }
 
+material Gazebo/GrayGrid
+{
+       technique
+       {
+               pass
+               {
+                       //ambient 0.2 0.2 0.2
 
+                       texture_unit
+                       {
+                               texture grayGrid.png
+                       }
+               }
+       }
+}
+
 material Gazebo/Rocky
 {
        technique

Deleted: code/gazebo/trunk/ogre_patch.diff
===================================================================
--- code/gazebo/trunk/ogre_patch.diff   2009-06-11 03:36:53 UTC (rev 7840)
+++ code/gazebo/trunk/ogre_patch.diff   2009-06-11 15:47:34 UTC (rev 7841)
@@ -1,13 +0,0 @@
-Index: RenderSystems/GL/src/GLX/OgreGLXWindow.cpp
-===================================================================
---- RenderSystems/GL/src/GLX/OgreGLXWindow.cpp (revision 8673)
-+++ RenderSystems/GL/src/GLX/OgreGLXWindow.cpp (working copy)
-@@ -543,6 +543,8 @@
-                               mWidth = width;
-                               mHeight = height;
-                               
-+                              XResizeWindow(mGLSupport->getXDisplay(), 
mWindow, width, height);
-+
-                               for (ViewportList::iterator it = 
mViewportList.begin(); it != mViewportList.end(); ++it)
-                                       (*it).second->_updateDimensions();
-                       }

Modified: code/gazebo/trunk/server/rendering/OgreAdaptor.cc
===================================================================
--- code/gazebo/trunk/server/rendering/OgreAdaptor.cc   2009-06-11 03:36:53 UTC 
(rev 7840)
+++ code/gazebo/trunk/server/rendering/OgreAdaptor.cc   2009-06-11 15:47:34 UTC 
(rev 7841)
@@ -70,7 +70,7 @@
   this->dummyDisplay = false;
 
   Param::Begin(&this->parameters);
-  this->ambientP = new ParamT<Vector4>("ambient",Vector4(.1,.1,.1,1),0);
+  this->ambientP = new ParamT<Vector4>("ambient",Vector4(.1,.1,.1,.1),0);
   this->shadowTextureSizeP = new ParamT<int>("shadowTextureSize", 512,0);
   this->shadowTechniqueP = new ParamT<std::string>("shadowTechnique", 
"stencilAdditive", 0);
   this->drawGridP = new ParamT<bool>("grid", true, 0);

Modified: code/gazebo/trunk/worlds/pioneer2dx.world
===================================================================
--- code/gazebo/trunk/worlds/pioneer2dx.world   2009-06-11 03:36:53 UTC (rev 
7840)
+++ code/gazebo/trunk/worlds/pioneer2dx.world   2009-06-11 15:47:34 UTC (rev 
7841)
@@ -38,7 +38,7 @@
   </rendering:gui>
 
   <rendering:ogre>
-    <ambient>0.2 0.2 0.2 1.0</ambient>
+    <ambient>0.2 0.2 0.2 0.2</ambient>
     <sky>
       <material>Gazebo/CloudySky</material>
     </sky>
@@ -49,6 +49,8 @@
       <linearEnd>100</linearEnd>
     </fog>
 
+    <grid>false</grid>
+
     <shadowTechnique>stencilAdditive</shadowTechnique>
   </rendering:ogre>
 
@@ -63,8 +65,8 @@
         <normal>0 0 1</normal>
         <size>2000 2000</size>
         <segments>10 10</segments>
-        <uvTile>100 100</uvTile>
-        <material>Gazebo/Grey</material>
+        <uvTile>2000 2000</uvTile>
+        <material>Gazebo/GrayGrid</material>
       </geom:plane>
     </body:plane>
   </model:physical>
@@ -160,7 +162,7 @@
       <range>20</range>
 
       <!-- Constant(0-1) Linear(0-1) Quadratic -->
-      <attenuation>0.5 0.1 0</attenuation>
+      <attenuation>0.3 0.01 0</attenuation>
     </light>
   </model:renderable>
 

Modified: code/gazebo/trunk/worlds/simpleshapes.world
===================================================================
--- code/gazebo/trunk/worlds/simpleshapes.world 2009-06-11 03:36:53 UTC (rev 
7840)
+++ code/gazebo/trunk/worlds/simpleshapes.world 2009-06-11 15:47:34 UTC (rev 
7841)
@@ -33,12 +33,12 @@
   </rendering:gui>
 
   <rendering:ogre>
-    <ambient>0.0 0.0 0.0 1.0</ambient>
+    <ambient>0 0 0 0</ambient>
     <sky>
       <material>Gazebo/CloudySky</material>
     </sky>
     <shadowTechnique>stencilAdditive</shadowTechnique>
-    <grid>true</grid>
+    <grid>false</grid>
   </rendering:ogre>
 
   <model:physical name="sphere1_model">
@@ -111,26 +111,43 @@
         <size>100 100</size>
         <segments>10 10</segments>
         <uvTile>100 100</uvTile>
-        <material>Gazebo/Rockwall</material>
+        <material>Gazebo/GrayGrid</material>
         <mu1>109999.0</mu1>
         <mu2>1000.0</mu2>
       </geom:plane>
     </body:plane>
   </model:physical>
 
+  <!-- Directional light -->
+  <model:renderable name="directional_white">
+    <enableGravity>false</enableGravity>
+
+    <light>
+      <type>directional</type>
+      <direction>0 0 -1</direction>
+      <diffuseColor>0.3 0.3 0.3</diffuseColor>
+      <specularColor>.1 .1 .1</specularColor>
+      <range>20</range>
+      <castShadows>false</castShadows>
+
+      <!-- Constant(0-1) Linear(0-1) Quadratic -->
+      <attenuation>0.2 0.01 0.001</attenuation>
+    </light>
+  </model:renderable>
+ 
   <!-- White Point light -->
   <model:renderable name="point_white">
-    <xyz>2 1 2</xyz>
+    <xyz>-4 4 5</xyz>
     <enableGravity>false</enableGravity>
 
     <light>
       <type>point</type>
-      <diffuseColor>0.9 0.9 0.9</diffuseColor>
-      <specularColor>1 1 1</specularColor>
+      <diffuseColor>0.4 0.4 0.4</diffuseColor>
+      <specularColor>.1 .1 .1</specularColor>
       <range>20</range>
 
       <!-- Constant(0-1) Linear(0-1) Quadratic -->
-      <attenuation>0.2 0.01 0.0</attenuation>
+      <attenuation>0.5 0.01 0.001</attenuation>
     </light>
   </model:renderable>
  


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