Revision: 8054
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8054&view=rev
Author:   rtv
Date:     2009-07-18 23:38:35 +0000 (Sat, 18 Jul 2009)

Log Message:
-----------
more STLing

Modified Paths:
--------------
    code/stage/trunk/libstage/model.cc
    code/stage/trunk/worlds/everything.cfg
    code/stage/trunk/worlds/everything.world

Modified: code/stage/trunk/libstage/model.cc
===================================================================
--- code/stage/trunk/libstage/model.cc  2009-07-18 23:04:05 UTC (rev 8053)
+++ code/stage/trunk/libstage/model.cc  2009-07-18 23:38:35 UTC (rev 8054)
@@ -109,7 +109,6 @@
 
 // static members
 uint32_t Model::count = 0;
-//GHashTable* Model::modelsbyid = g_hash_table_new( NULL, NULL );
 std::map<stg_id_t,Model*> Model::modelsbyid;
 
 std::map<std::string, stg_creator_t> Model::name_map;
@@ -245,7 +244,6 @@
                parent ? parent->Token() : "(null)",
                type );
   
-  //g_hash_table_insert( modelsbyid, (void*)id, this );
   modelsbyid[id] = this;
   
   // Adding this model to its ancestor also gives this model a

Modified: code/stage/trunk/worlds/everything.cfg
===================================================================
--- code/stage/trunk/worlds/everything.cfg      2009-07-18 23:04:05 UTC (rev 
8053)
+++ code/stage/trunk/worlds/everything.cfg      2009-07-18 23:38:35 UTC (rev 
8054)
@@ -15,7 +15,7 @@
 # robot 0
 driver( 
  name "stage"
- provides [ "position2d:0" "sonar:0" "laser:0" "blobfinder:0" "fiducial:0"  ] 
+ provides [ "position2d:0" "sonar:0" "laser:0" "blobfinder:0" "fiducial:0" 
"gripper:0" ] 
  model "robot1" 
 )
 

Modified: code/stage/trunk/worlds/everything.world
===================================================================
--- code/stage/trunk/worlds/everything.world    2009-07-18 23:04:05 UTC (rev 
8053)
+++ code/stage/trunk/worlds/everything.world    2009-07-18 23:38:35 UTC (rev 
8054)
@@ -80,7 +80,7 @@
   name "robot1"
   pose [-10.071 3.186 0 -2.333]
 
-  #gripper( pose [0.23 0.000 0 0.000] color "gray" )
+  gripper( pose [0.23 0.000 0 0.000] color "gray" )
 )
 
 #trickedoutpioneer


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