Revision: 8279
http://playerstage.svn.sourceforge.net/playerstage/?rev=8279&view=rev
Author: natepak
Date: 2009-10-06 13:58:48 +0000 (Tue, 06 Oct 2009)
Log Message:
-----------
Cleaned up the trimesh loading
Modified Paths:
--------------
code/gazebo/trunk/server/GazeboConfig.cc
code/gazebo/trunk/server/MeshLoader.cc
code/gazebo/trunk/server/MeshLoader.hh
code/gazebo/trunk/server/Model.cc
code/gazebo/trunk/server/Simulator.cc
code/gazebo/trunk/server/physics/Geom.cc
code/gazebo/trunk/server/physics/TrimeshGeom.cc
code/gazebo/trunk/server/rendering/UserCamera.cc
code/gazebo/trunk/worlds/trimesh.world
Modified: code/gazebo/trunk/server/GazeboConfig.cc
===================================================================
--- code/gazebo/trunk/server/GazeboConfig.cc 2009-10-06 13:09:14 UTC (rev
8278)
+++ code/gazebo/trunk/server/GazeboConfig.cc 2009-10-06 13:58:48 UTC (rev
8279)
@@ -100,7 +100,7 @@
node = rc.GetRootNode()->GetChild("gazeboPath");
while (node)
{
- gzmsg(1) << "Gazebo Path[" << node->GetValue() << "]\n";
+ gzmsg(2) << "Gazebo Path[" << node->GetValue() << "]\n";
this->gazeboPaths.push_back(node->GetValue());
node = node->GetNext("gazeboPath");
}
@@ -112,7 +112,7 @@
node = rc.GetRootNode()->GetChild("ogrePath");
while (node)
{
- gzmsg(1) << "Ogre Path[" << node->GetValue() << "]\n";
+ gzmsg(2) << "Ogre Path[" << node->GetValue() << "]\n";
this->ogrePaths.push_back( node->GetValue() );
node = node->GetNext("ogrePath");
}
Modified: code/gazebo/trunk/server/MeshLoader.cc
===================================================================
--- code/gazebo/trunk/server/MeshLoader.cc 2009-10-06 13:09:14 UTC (rev
8278)
+++ code/gazebo/trunk/server/MeshLoader.cc 2009-10-06 13:58:48 UTC (rev
8279)
@@ -11,6 +11,18 @@
using namespace gazebo;
////////////////////////////////////////////////////////////////////////////////
+/// Constructor
+MeshLoader::MeshLoader()
+{
+}
+
+////////////////////////////////////////////////////////////////////////////////
+/// Destructor
+MeshLoader::~MeshLoader()
+{
+}
+
+////////////////////////////////////////////////////////////////////////////////
// Load a mesh from file
void MeshLoader::Load(const std::string &filename)
{
Modified: code/gazebo/trunk/server/MeshLoader.hh
===================================================================
--- code/gazebo/trunk/server/MeshLoader.hh 2009-10-06 13:09:14 UTC (rev
8278)
+++ code/gazebo/trunk/server/MeshLoader.hh 2009-10-06 13:58:48 UTC (rev
8279)
@@ -62,6 +62,12 @@
/// \brief This class will load vertex information for a mesh
class MeshLoader
{
+ /// \brief Constructor
+ public: MeshLoader();
+
+ /// \brief Destructor
+ public: virtual ~MeshLoader();
+
/// \brief Load a mesh from file
public: void Load(const std::string &filename);
@@ -94,7 +100,7 @@
if (id == 0x1000)
{
std::string version = ReadString(file);
- printf("Version %s\n",version.c_str());
+ //printf("Version %s\n",version.c_str());
return true;
}
@@ -163,14 +169,17 @@
return sizeof(this->id) + sizeof(this->length);
}
- public: void Read(FILE *file)
+ public: bool Read(FILE *file)
{
if (!feof(file) &&
fread(&this->id, sizeof(this->id), 1, file) < 1)
- printf("Error in Read\n");
+ return false;
+
if (!feof(file) &&
fread(&this->length, sizeof(this->length), 1, file) < 1)
- printf("Error in Read\n");
+ return false;
+
+ return true;
}
};
}
Modified: code/gazebo/trunk/server/Model.cc
===================================================================
--- code/gazebo/trunk/server/Model.cc 2009-10-06 13:09:14 UTC (rev 8278)
+++ code/gazebo/trunk/server/Model.cc 2009-10-06 13:58:48 UTC (rev 8279)
@@ -414,9 +414,6 @@
Pose3d bodyPose, newPose, oldPose;
- if (this->GetName() == "wood_pallet")
- std::cout << "Pose[" << this->GetPose().pos << "]\n";
-
#ifdef TIMING
double tmpT1 = Simulator::Instance()->GetWallTime();
#endif
Modified: code/gazebo/trunk/server/Simulator.cc
===================================================================
--- code/gazebo/trunk/server/Simulator.cc 2009-10-06 13:09:14 UTC (rev
8278)
+++ code/gazebo/trunk/server/Simulator.cc 2009-10-06 13:58:48 UTC (rev
8279)
@@ -74,8 +74,6 @@
selectedBody(NULL)
{
this->mutex = new boost::recursive_mutex();
-
- printf("Simulator Init\n");
this->startTime = this->GetWallTime();
}
Modified: code/gazebo/trunk/server/physics/Geom.cc
===================================================================
--- code/gazebo/trunk/server/physics/Geom.cc 2009-10-06 13:09:14 UTC (rev
8278)
+++ code/gazebo/trunk/server/physics/Geom.cc 2009-10-06 13:58:48 UTC (rev
8279)
@@ -137,8 +137,6 @@
this->contact->Load(node);
- std::cout << "Loading geom[" << this->GetName() << "]\n";
-
this->LoadChild(node);
this->body->AttachGeom(this);
Modified: code/gazebo/trunk/server/physics/TrimeshGeom.cc
===================================================================
--- code/gazebo/trunk/server/physics/TrimeshGeom.cc 2009-10-06 13:09:14 UTC
(rev 8278)
+++ code/gazebo/trunk/server/physics/TrimeshGeom.cc 2009-10-06 13:58:48 UTC
(rev 8279)
@@ -95,6 +95,8 @@
/// Load the trimesh
void TrimeshGeom::LoadChild(XMLConfigNode *node)
{
+ MeshLoader *meshLoader;
+
unsigned int numVertices = 0;
unsigned int numIndices = 0;
float *vertices = NULL;
@@ -102,21 +104,18 @@
this->meshNameP->Load(node);
this->scaleP->Load(node);
-
- if (!Simulator::Instance()->GetRenderEngineEnabled())
- gzthrow("Trimesh objects are not supported when running Gazebo without
rendering engine");
- MeshLoader meshLoader;
- meshLoader.Load( this->meshNameP->GetValue() );
+ meshLoader = new MeshLoader();
+ meshLoader->Load( this->meshNameP->GetValue() );
- numIndices = meshLoader.GetNumIndices();
- numVertices = meshLoader.GetNumVertices();
+ numIndices = meshLoader->GetNumIndices();
+ numVertices = meshLoader->GetNumVertices();
// Create the vertex and index arrays
vertices = new float[numVertices*3];
indices = new unsigned int[numIndices];
- meshLoader.FillArrays(&vertices, &indices);
+ meshLoader->FillArrays(&vertices, &indices);
for (unsigned int i=0; i < numVertices; i++)
{
@@ -142,6 +141,8 @@
memset(this->matrix_dblbuff,0,32*sizeof(dReal));
this->last_matrix_index = 0;
+
+ delete meshLoader;
}
//////////////////////////////////////////////////////////////////////////////
Modified: code/gazebo/trunk/server/rendering/UserCamera.cc
===================================================================
--- code/gazebo/trunk/server/rendering/UserCamera.cc 2009-10-06 13:09:14 UTC
(rev 8278)
+++ code/gazebo/trunk/server/rendering/UserCamera.cc 2009-10-06 13:58:48 UTC
(rev 8279)
@@ -89,7 +89,6 @@
this->renderTarget = this->window;
- printf("User Camera Init\n");
this->lastUpdate = Simulator::Instance()->GetRealTime();
}
Modified: code/gazebo/trunk/worlds/trimesh.world
===================================================================
--- code/gazebo/trunk/worlds/trimesh.world 2009-10-06 13:09:14 UTC (rev
8278)
+++ code/gazebo/trunk/worlds/trimesh.world 2009-10-06 13:58:48 UTC (rev
8279)
@@ -14,7 +14,7 @@
xmlns:controller="http://playerstage.sourceforge.net/gazebo/xmlschema/#controller"
xmlns:physics="http://playerstage.sourceforge.net/gazebo/xmlschema/#physics"
>
- <verbosity>5</verbosity>
+ <verbosity>1</verbosity>
<physics:ode>
<stepTime>0.0001</stepTime>
This was sent by the SourceForge.net collaborative development platform, the
world's largest Open Source development site.
------------------------------------------------------------------------------
Come build with us! The BlackBerry® Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9-12, 2009. Register now!
http://p.sf.net/sfu/devconf
_______________________________________________
Playerstage-commit mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-commit