Revision: 8319 http://playerstage.svn.sourceforge.net/playerstage/?rev=8319&view=rev Author: rtv Date: 2009-10-21 04:28:46 +0000 (Wed, 21 Oct 2009)
Log Message: ----------- release 3.2.1 Modified Paths: -------------- code/stage/trunk/libstage/CMakeLists.txt code/stage/trunk/libstage/stage.hh Removed Paths: ------------- code/stage/trunk/libstage/test.cc Modified: code/stage/trunk/libstage/CMakeLists.txt =================================================================== --- code/stage/trunk/libstage/CMakeLists.txt 2009-10-20 21:43:52 UTC (rev 8318) +++ code/stage/trunk/libstage/CMakeLists.txt 2009-10-21 04:28:46 UTC (rev 8319) @@ -72,14 +72,6 @@ target_link_libraries( stagebinary stage ) -set( stagetestSrcs test.cc ) - -add_executable( stagetest ${stagetestSrcs} ) -target_link_libraries( stagetest stage ) -set_target_properties( stagetest PROPERTIES LINK_FLAGS "${FLTK_LDFLAGS}" ) -set_source_files_properties( ${stagetestSrcs} PROPERTIES COMPILE_FLAGS "${FLTK_CFLAGS}" ) - - INSTALL(TARGETS stagebinary stage RUNTIME DESTINATION bin LIBRARY DESTINATION lib @@ -88,4 +80,3 @@ INSTALL(FILES stage.hh DESTINATION include/${PROJECT_NAME}-${APIVERSION}) -ADD_TEST( test1 ${EXECUTABLE_OUTPUT_PATH}stagetest ) Modified: code/stage/trunk/libstage/stage.hh =================================================================== --- code/stage/trunk/libstage/stage.hh 2009-10-20 21:43:52 UTC (rev 8318) +++ code/stage/trunk/libstage/stage.hh 2009-10-21 04:28:46 UTC (rev 8319) @@ -37,7 +37,7 @@ #include <stdlib.h> #include <stdio.h> #include <libgen.h> -//#include <string.h> +#include <string.h> #include <sys/types.h> #include <sys/time.h> #include <pthread.h> Deleted: code/stage/trunk/libstage/test.cc =================================================================== --- code/stage/trunk/libstage/test.cc 2009-10-20 21:43:52 UTC (rev 8318) +++ code/stage/trunk/libstage/test.cc 2009-10-21 04:28:46 UTC (rev 8319) @@ -1,213 +0,0 @@ -#include "stage.hh" - -/* libstage test program */ - -using namespace Stg; - -const double epsilon = 1e-5; - -void interact( WorldGui* wg ) -{ - //for( int i=0; i<100; i++ ) - // wg->Cycle(); - - wg->Update(); -} - -void test( const char* str, double a, double b ) -{ - if( fabs(a-b) > epsilon ) - printf( "FAIL %s expected %.3f saw %.3f\n", str, a, b ); -} - -void test( const char* str, Pose a, Pose b ) -{ - if( fabs(a.x-b.x) > epsilon ) - printf( "POSE FAIL %s expected pose.x %.3f saw pose.x %.3f\n", str, a.x, b.x ); - if( fabs(a.y-b.y) > epsilon ) - printf( "POSE FAIL %s expected pose.y %.3f saw pose.y %.3f\n", str, a.y, b.y ); - if( fabs(a.z-b.z) > epsilon ) - printf( "POSE FAIL %s expected pose.z %.3f saw pose.z %.3f\n", str, a.z, b.z ); - if( fabs(a.a-b.a) > epsilon ) - printf( "POSE FAIL %s expected pose.a %.3f saw pose.a %.3f\n", str, a.a, b.a ); -} - -int main( int argc, char* argv[] ) -{ - Init( &argc, &argv); - - WorldGui world( 400,400, "Test" ); - world.Start(); - - Geom geom; - bzero( &geom, sizeof(geom) ); - - if( 1 ) - { - Model mod( &world ); - - for( stg_meters_t x=0; x<5; x+=0.1 ) - { - Pose pose( x, 0, 0, 0 ); - mod.SetPose( pose ); - test( "translate X", mod.GetPose(), pose ); - interact( &world ); - } - - for( stg_meters_t y=0; y<5; y+=0.1 ) - { - Pose pose( 0, y, 0, 0 ); - mod.SetPose( pose ); - test( "translate Y", mod.GetPose(), pose ); - interact( &world ); - } - - for( stg_meters_t z=0; z<5; z+=0.1 ) - { - Pose pose( 0, 0, z, 0 ); - mod.SetPose( pose ); - test( "translate Z", mod.GetPose(), pose ); - interact( &world ); - } - - for( stg_radians_t a=0; a<dtor(360); a+=dtor(2) ) - { - Pose pose( 0, 0, 0, a ); - mod.SetPose( pose ); - pose = mod.GetPose(); - test( "rotate", mod.GetPose(), pose ); - interact( &world ); - } - - for( stg_radians_t a=0; a<dtor(360); a+=dtor(2) ) - { - Pose pose( cos(a), sin(a), 0, 0 ); - mod.SetPose( pose ); - test( "translate X&Y", mod.GetPose(), pose ); - interact( &world ); - } - - mod.SetPose( Pose( 0,0,0,0 )); - - for( stg_meters_t x=0.01; x<5; x+=0.1 ) - { - geom.size.x = x; - geom.size.y = 1.0; - geom.size.z = 1.0; - - mod.SetGeom( geom ); - interact( &world ); - } - - for( stg_meters_t y=0.01; y<5; y+=0.1 ) - { - geom.size.x = 5; - geom.size.y = y; - geom.size.z = 1.0; - - mod.SetGeom( geom ); - interact( &world ); - } - - for( stg_meters_t z=0.01; z<5; z+=0.1 ) - { - geom.size.x = 1; - geom.size.y = 1; - geom.size.z = z; - - mod.SetGeom( geom ); - interact( &world ); - } - - geom.size.x = 0.5; - geom.size.y = 0.5; - geom.size.z = 0.5; - - mod.SetGeom( geom ); - - } // mod goes out of scope - - - #define POP 10 - Velocity v( 0.0,0.0,0.0,0.0 ); - - Model* m[POP]; - for( int i=0; i<POP; i++ ) - { - m[i] = world.CreateModel( NULL, "laser" ); - - //m[i]->Say( "Hello" ); - m[i]->Subscribe(); - //m[i]->SetGeom( geom ); - - //m[i]->SetPose( Pose::Random( -5,5, -5,5 ) ); - m[i]->PlaceInFreeSpace( 0, 10, 0, 10 ); - m[i]->SetColor( Color::RandomColor() ); - - v.x = drand48() / 10.0; - v.y = drand48() / 10.0; - v.z = drand48() / 10.0; - v.a = drand48() / 3.0; - - m[i]->SetVelocity( v ); - } - - - // Pose o = { 1, 2, 0, 0 }; -// Pose p = {0,0,0,0}; - -// m[0]->SetPose( o ); - -// Pose q = m[0]->LocalToGlobal( p ); - -// stg_print_pose( &o ); -// stg_print_pose( &q ); - -// assert( fabs( q.x - o.x ) < 0.0001 ); -// assert( fabs( q.y - o.y ) < 0.0001 ); -// assert( fabs( q.z - o.z ) < 0.0001 ); -// assert( fabs( q.a - o.a ) < 0.0001 ); - -// m[1]->SetPose( new_pose( 0,0,0,0 )); - - // geom.size.x = 0.2; - //geom.size.y = 0.2; - //geom.size.z = 0.2; - -// for( int i=0; i<POP; i++ ) -// { -// Model* top = new Model( &world, m[i] ); -// top->SetGeom( geom ); -// //top->SetPose( new_pose( 0,0,0,0 ) ); -// //m[i]->SetPose( sgtg_pose_t::Random( -10,10, -10,10 ) ); -// //m[i]->PlaceInFreeSpace( -10, 10, -10, 10 ); -// top->SetColor( lrand48() | 0xFF000000 ); - -// //interact( &world ); -// } - - // for( int i=0; i<POP; i++ ) -// { -// // m[i]->PlaceInFreeSpace( -10, 10, -10, 10 ); -// //m[i]->SetColor( 0xFF00FF00 ); - - -// Velocity v = {0,0,0,0.1}; - -// m[i]->SetVelocity( v ); - -// //interact( &world ); -// } - -// for( int i=0; i<POP; i++ ) -// { -// delete m[i]; -// interact( &world ); -// } - - - for( unsigned long i=0; i<1000; i++ ) - world.Update(); - - return 0; // success -} This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ Come build with us! 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