Revision: 8547 http://playerstage.svn.sourceforge.net/playerstage/?rev=8547&view=rev Author: thjc Date: 2010-02-06 18:30:17 +0000 (Sat, 06 Feb 2010)
Log Message: ----------- Applied patch 2935385: Playerprint given number of updates Modified Paths: -------------- code/player/trunk/utils/playerprint/playerprint.cc Modified: code/player/trunk/utils/playerprint/playerprint.cc =================================================================== --- code/player/trunk/utils/playerprint/playerprint.cc 2010-02-06 15:31:45 UTC (rev 8546) +++ code/player/trunk/utils/playerprint/playerprint.cc 2010-02-06 18:30:17 UTC (rev 8547) @@ -126,6 +126,7 @@ int32_t g_port = PlayerCc::PLAYER_PORTNUM; int16_t g_index = 0; double g_rate = 0; +int16_t g_count = -1; uint32_t g_transport = PLAYERC_TRANSPORT_TCP; std::string g_device(""); @@ -134,18 +135,19 @@ print_usage() { using namespace std; - cout << "USAGE: playerprint [-r <rate>] [-h <host>] [-p <port>] [-i <index>] <device>" << endl; + cout << "USAGE: playerprint [-r <rate>] [-h <host>] [-p <port>] [-i <index>] [-c <count>] <device>" << endl; cout << " -h <host>: connect to Player on this host" << endl; cout << " -p <port>: connect to Player on this TCP port" << endl; cout << " -r <rate>: request data update at <rate> in Hz" << endl; cout << " -i <index>: the index of the device" << endl; + cout << " -c <count>: the number of updates to print" << endl; } int get_options(int argc, char **argv) { int ch=0; - const char* optflags = "i:h:p:r:t:"; + const char* optflags = "i:h:p:r:t:c:"; while((ch=getopt(argc, argv, optflags))!=-1) { @@ -164,6 +166,9 @@ case 'r': g_rate = strtod(optarg,NULL); break; + case 'c': + g_count = atoi(optarg); + break; case 't': g_transport = atoi(optarg); break; @@ -325,7 +330,9 @@ gettimeofday(&then,NULL); } - for(;;) + int16_t g_count_loop = 0; + // Loop for g_count or forever if g_count hasn't been set + for(;g_count == -1 || g_count_loop < g_count; g_count_loop++) { /* this blocks until new data comes; */ client.Read(); This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Playerstage-commit mailing list Playerstage-commit@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/playerstage-commit