Revision: 8784
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8784&view=rev
Author:   natepak
Date:     2010-06-23 14:16:25 +0000 (Wed, 23 Jun 2010)

Log Message:
-----------
Updated a few world files

Modified Paths:
--------------
    code/gazebo/trunk/worlds/models/sicklms200.model
    code/gazebo/trunk/worlds/pioneer2dx_ramp.world

Modified: code/gazebo/trunk/worlds/models/sicklms200.model
===================================================================
--- code/gazebo/trunk/worlds/models/sicklms200.model    2010-06-22 23:03:53 UTC 
(rev 8783)
+++ code/gazebo/trunk/worlds/models/sicklms200.model    2010-06-23 14:16:25 UTC 
(rev 8784)
@@ -52,6 +52,7 @@
       <minRange>0.1</minRange>
       <maxRange>8</maxRange>
       <resRange>.1</resRange>
+      <alwaysActive>true</alwaysActive>
 
       <controller:sicklms200_laser name="laser_controller_1">
         <interface:laser name="laser_iface_0"/>

Modified: code/gazebo/trunk/worlds/pioneer2dx_ramp.world
===================================================================
--- code/gazebo/trunk/worlds/pioneer2dx_ramp.world      2010-06-22 23:03:53 UTC 
(rev 8783)
+++ code/gazebo/trunk/worlds/pioneer2dx_ramp.world      2010-06-23 14:16:25 UTC 
(rev 8784)
@@ -21,12 +21,14 @@
   <physics:ode>
     <stepTime>0.001</stepTime>
     <gravity>0 0 -9.8</gravity>
-    <cfm>10e-5</cfm>
-    <erp>0.3</erp>
-    <!-- updateRate: <0 == throttle simTime to match realTime.
-                      0 == No throttling
-                     >0 == Frequency at which to throttle the sim --> 
-    <updateRate>0</updateRate>
+    <cfm>0.0000000001</cfm>
+    <erp>0.2</erp>
+
+    <stepType>world</stepType>
+    <stepIters>50</stepIters>
+    <stepW>1.3</stepW>
+    <contactMaxCorrectingVel>100.0</contactMaxCorrectingVel>
+    <contactSurfaceLayer>0.001</contactSurfaceLayer>
   </physics:ode>
 
   <rendering:gui>
@@ -39,16 +41,11 @@
 
   <rendering:ogre>
     <ambient>0.1 0.1 0.1 1.0</ambient>
-    <sky>
-      <material>Gazebo/CloudySky</material>
-    </sky>
-
     <fog>
       <color>1.0 1.0 1.0</color>
       <linearStart>10</linearStart>
       <linearEnd>100</linearEnd>
     </fog>
-
     <grid>false</grid>
   </rendering:ogre>
 


This was sent by the SourceForge.net collaborative development platform, the 
world's largest Open Source development site.

------------------------------------------------------------------------------
ThinkGeek and WIRED's GeekDad team up for the Ultimate 
GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the 
lucky parental unit.  See the prize list and enter to win: 
http://p.sf.net/sfu/thinkgeek-promo
_______________________________________________
Playerstage-commit mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-commit

Reply via email to