Revision: 8864
http://playerstage.svn.sourceforge.net/playerstage/?rev=8864&view=rev
Author: hsujohnhsu
Date: 2010-09-02 00:43:39 +0000 (Thu, 02 Sep 2010)
Log Message:
-----------
disable goAckThread as it is not used
Modified Paths:
--------------
code/gazebo/branches/wg/libgazebo/SimIface.cc
Modified: code/gazebo/branches/wg/libgazebo/SimIface.cc
===================================================================
--- code/gazebo/branches/wg/libgazebo/SimIface.cc 2010-09-02 00:42:57 UTC
(rev 8863)
+++ code/gazebo/branches/wg/libgazebo/SimIface.cc 2010-09-02 00:43:39 UTC
(rev 8864)
@@ -131,12 +131,16 @@
// Create the thread which waits "blockTimeUs" microseconds and
// then signals the goAckSignal
- if (this->goAckThread == NULL)
- {
- this->goAckThread = new boost::thread(
- boost::bind(&SimulationIface::BlockThread, this));
- usleep(100);
- }
+
+ // this thread causes some kind of race condition
+ // goAckSignal is partially unallocated sometimes
+ // comment out for now
+ // if (this->goAckThread == NULL)
+ // {
+ // this->goAckThread = new boost::thread(
+ // boost::bind(&SimulationIface::BlockThread, this));
+ // usleep(100);
+ // }
}
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