Revision: 8942
          http://playerstage.svn.sourceforge.net/playerstage/?rev=8942&view=rev
Author:   natepak
Date:     2010-10-14 01:32:14 +0000 (Thu, 14 Oct 2010)

Log Message:
-----------
Removed a lot of unused textures

Modified Paths:
--------------
    code/gazebo/trunk/Media/materials/scripts/Gazebo.material

Removed Paths:
-------------
    code/gazebo/trunk/Media/materials/textures/10points.png
    code/gazebo/trunk/Media/materials/textures/1D_Noise.png
    code/gazebo/trunk/Media/materials/textures/1D_Noise2.png
    code/gazebo/trunk/Media/materials/textures/8x8PagesSplotches2.png
    code/gazebo/trunk/Media/materials/textures/BeachStones.jpg
    code/gazebo/trunk/Media/materials/textures/BumpyMetal.jpg
    code/gazebo/trunk/Media/materials/textures/CMakeLists.txt
    code/gazebo/trunk/Media/materials/textures/Chrome.jpg
    code/gazebo/trunk/Media/materials/textures/Dirt.jpg
    code/gazebo/trunk/Media/materials/textures/GreenSkin.jpg
    code/gazebo/trunk/Media/materials/textures/HeatNoise.tga
    code/gazebo/trunk/Media/materials/textures/MtlPlat2.jpg
    code/gazebo/trunk/Media/materials/textures/NMBalls.png
    code/gazebo/trunk/Media/materials/textures/NMBumpsOut.png
    code/gazebo/trunk/Media/materials/textures/NMHollyBumps.png
    code/gazebo/trunk/Media/materials/textures/NMStripes.png
    code/gazebo/trunk/Media/materials/textures/NPRMetallic.tga
    code/gazebo/trunk/Media/materials/textures/Random3D.dds
    code/gazebo/trunk/Media/materials/textures/RustedMetal.jpg
    code/gazebo/trunk/Media/materials/textures/RustyBarrel.png
    code/gazebo/trunk/Media/materials/textures/RustySteel.jpg
    code/gazebo/trunk/Media/materials/textures/Sepia1D.tga
    code/gazebo/trunk/Media/materials/textures/Water01.jpg
    code/gazebo/trunk/Media/materials/textures/Water02.jpg
    code/gazebo/trunk/Media/materials/textures/WaterNormal1.tga
    code/gazebo/trunk/Media/materials/textures/WaterNormal2.tga
    code/gazebo/trunk/Media/materials/textures/WeirdEye.png
    code/gazebo/trunk/Media/materials/textures/aureola.png
    code/gazebo/trunk/Media/materials/textures/basic_droplet.png
    code/gazebo/trunk/Media/materials/textures/black.jpg
    code/gazebo/trunk/Media/materials/textures/blue_jaiqua.jpg
    code/gazebo/trunk/Media/materials/textures/blue_pause_button.png
    code/gazebo/trunk/Media/materials/textures/blue_play_button.png
    code/gazebo/trunk/Media/materials/textures/blue_step_button.png
    code/gazebo/trunk/Media/materials/textures/cel_shading_diffuse.png
    code/gazebo/trunk/Media/materials/textures/cel_shading_edge.png
    code/gazebo/trunk/Media/materials/textures/cel_shading_specular.png
    code/gazebo/trunk/Media/materials/textures/dirt01.jpg
    code/gazebo/trunk/Media/materials/textures/droplet.png
    code/gazebo/trunk/Media/materials/textures/egyptrockyfull.jpg
    code/gazebo/trunk/Media/materials/textures/exclamationPoint.png
    code/gazebo/trunk/Media/materials/textures/flare.png
    code/gazebo/trunk/Media/materials/textures/flaretrail.png
    code/gazebo/trunk/Media/materials/textures/floor.png
    code/gazebo/trunk/Media/materials/textures/fw12b.jpg
    code/gazebo/trunk/Media/materials/textures/gras_02.png
    code/gazebo/trunk/Media/materials/textures/grass_1024.jpg
    code/gazebo/trunk/Media/materials/textures/green_end_button.png
    code/gazebo/trunk/Media/materials/textures/green_pause_button.png
    code/gazebo/trunk/Media/materials/textures/green_play_button.png
    code/gazebo/trunk/Media/materials/textures/green_stop_button.png
    code/gazebo/trunk/Media/materials/textures/grey.png
    code/gazebo/trunk/Media/materials/textures/grey_pause_button.png
    code/gazebo/trunk/Media/materials/textures/grey_play_button.png
    code/gazebo/trunk/Media/materials/textures/grey_step_button.png
    code/gazebo/trunk/Media/materials/textures/heartpsg.png
    code/gazebo/trunk/Media/materials/textures/lightwood.png
    code/gazebo/trunk/Media/materials/textures/logo.png
    code/gazebo/trunk/Media/materials/textures/map.png
    code/gazebo/trunk/Media/materials/textures/nm_bk.png
    code/gazebo/trunk/Media/materials/textures/nm_dn.png
    code/gazebo/trunk/Media/materials/textures/nm_fr.png
    code/gazebo/trunk/Media/materials/textures/nm_lf.png
    code/gazebo/trunk/Media/materials/textures/nm_rt.png
    code/gazebo/trunk/Media/materials/textures/nm_up.png
    code/gazebo/trunk/Media/materials/textures/normalNoiseColor.png
    code/gazebo/trunk/Media/materials/textures/ogreborderUp.png
    code/gazebo/trunk/Media/materials/textures/plate.png
    code/gazebo/trunk/Media/materials/textures/plate1.png
    code/gazebo/trunk/Media/materials/textures/questionMark.png
    code/gazebo/trunk/Media/materials/textures/r2skin.jpg
    code/gazebo/trunk/Media/materials/textures/ribbonband.png
    code/gazebo/trunk/Media/materials/textures/rockwall.tga
    code/gazebo/trunk/Media/materials/textures/rockwall_NH.tga
    code/gazebo/trunk/Media/materials/textures/rough_plaster.jpg
    code/gazebo/trunk/Media/materials/textures/skull.png
    code/gazebo/trunk/Media/materials/textures/smileyDead.png
    code/gazebo/trunk/Media/materials/textures/smileyHappy.png
    code/gazebo/trunk/Media/materials/textures/smileyPlain.png
    code/gazebo/trunk/Media/materials/textures/smileySad.png
    code/gazebo/trunk/Media/materials/textures/smoke.png
    code/gazebo/trunk/Media/materials/textures/smokecolors.png
    code/gazebo/trunk/Media/materials/textures/snow_1024.jpg
    code/gazebo/trunk/Media/materials/textures/spacesky.jpg
    code/gazebo/trunk/Media/materials/textures/stone-2.png
    code/gazebo/trunk/Media/materials/textures/terr_dirt-grass.jpg
    code/gazebo/trunk/Media/materials/textures/terr_rock-dirt.jpg
    code/gazebo/trunk/Media/materials/textures/terr_rock6.jpg
    code/gazebo/trunk/Media/materials/textures/texmap2.jpg
    code/gazebo/trunk/Media/materials/textures/turret.png
    code/gazebo/trunk/Media/materials/textures/turret_new.png
    code/gazebo/trunk/Media/materials/textures/waveNM.png
    code/gazebo/trunk/Media/materials/textures/waves2.dds

Modified: code/gazebo/trunk/Media/materials/scripts/Gazebo.material
===================================================================
--- code/gazebo/trunk/Media/materials/scripts/Gazebo.material   2010-10-13 
00:46:29 UTC (rev 8941)
+++ code/gazebo/trunk/Media/materials/scripts/Gazebo.material   2010-10-14 
01:32:14 UTC (rev 8942)
@@ -271,168 +271,149 @@
        }
 }
 
-
-
-material Gazebo/BlueLaser
+material Gazebo/RedTransparent
 {
-  receive_shadows off
-
-  technique
-  {
+       technique
+       {
     pass
     {
       scene_blend alpha_blend
       depth_write off
 
-      ambient 0.0 0.0 1.0 1
-      diffuse 0.0 0.0 1.0 1
+      ambient 1.0 0.0 0.0 1
+      diffuse 1.0 0.0 0.0 1
 
       texture_unit
       {
-        colour_op_ex source1 src_current src_current 0 1 0
+        colour_op_ex source1 src_current src_current 1 0 0
         alpha_op_ex source1 src_manual src_current 0.4
       }
-
     }
-  }
-}
+       }
 
-
-
-material Gazebo/JointAnchor
-{
-  receive_shadows off
-
-  technique
-  {
-    pass
-    {
-      ambient 1.000000 1.000000 1.000000 1.000000
-      diffuse 1.000000 1.000000 1.000000 1.000000
-      specular 1.000000 1.000000 1.000000 1.000000
-      emissive 1.000000 1.000000 1.000000 1.000000
-      lighting off
-    }
-  }
 }
 
-
-
-material Gazebo/Skull
+material Gazebo/GreenTransparent
 {
-  technique
-  {
+       technique
+       {
     pass
     {
-      depth_write off
       scene_blend alpha_blend
+      depth_write off
 
+      ambient 0.0 1.0 0.0 1
+      diffuse 0.0 1.0 0.0 1
+
       texture_unit
       {
-        texture skull.png
+        colour_op_ex source1 src_current src_current 0 1 0
+        alpha_op_ex source1 src_manual src_current 0.4
       }
     }
-  }
+       }
 }
 
-material Gazebo/ExclamationPoint
+material Gazebo/BlueTransparent
 {
-  technique
-  {
+       technique
+       {
     pass
     {
-      depth_write off
       scene_blend alpha_blend
+      depth_write off
 
+      ambient 0.0 0.0 1.0 1
+      diffuse 0.0 0.0 1.0 1
+
       texture_unit
       {
-        texture exclamationPoint.png
+        colour_op_ex source1 src_current src_current 0 1 0
+        alpha_op_ex source1 src_manual src_current 0.4
       }
     }
-  }
+       }
 }
 
-material Gazebo/QuestionMark
+material Gazebo/YellowTransparent
 {
   technique
   {
     pass
     {
-      depth_write off
       scene_blend alpha_blend
+      depth_write off
 
+      ambient 1.0 1.0 0.0 1
+      diffuse 1.0 1.0 0.0 1
+
       texture_unit
       {
-        texture questionMark.png
+        colour_op_ex source1 src_current src_current 0 1 0
+        alpha_op_ex source1 src_manual src_current 0.4
       }
     }
-  }
-}
 
-material Gazebo/SmileyHappy
-{
-  technique
-  {
     pass
     {
-      //depth_write alpha_rejection
-      //scene_blend alpha_blend
+      depth_write on
 
+      ambient 1.0 1.0 0.0 1
+      diffuse 1.0 1.0 0.0 1
+      polygon_mode points
+
       texture_unit
       {
-        texture smileyHappy.png
+        colour_op_ex source1 src_current src_current 0 1 0
+        alpha_op_ex source1 src_manual src_current 0.4
       }
+
     }
   }
 }
 
-material Gazebo/SmileySad
-{
-  technique
-  {
-    pass
-    {
-      //depth_write alpha_rejection
-      //scene_blend alpha_blend
 
-      texture_unit
-      {
-        texture smileySad.png
-      }
-    }
-  }
-}
 
-material Gazebo/SmileyDead
+
+material Gazebo/BlueLaser
 {
+  receive_shadows off
+
   technique
   {
     pass
     {
-      //depth_write off
-      //scene_blend alpha_blend
+      scene_blend alpha_blend
+      depth_write off
 
+      ambient 0.0 0.0 1.0 1
+      diffuse 0.0 0.0 1.0 1
+
       texture_unit
       {
-        texture smileyDead.png
+        colour_op_ex source1 src_current src_current 0 1 0
+        alpha_op_ex source1 src_manual src_current 0.4
       }
+
     }
   }
 }
 
-material Gazebo/SmileyPlain
+
+
+material Gazebo/JointAnchor
 {
+  receive_shadows off
+
   technique
   {
     pass
     {
-      //depth_write off
-      //scene_blend alpha_blend
-
-      texture_unit
-      {
-        texture smileyPlain.png
-      }
+      ambient 1.000000 1.000000 1.000000 1.000000
+      diffuse 1.000000 1.000000 1.000000 1.000000
+      specular 1.000000 1.000000 1.000000 1.000000
+      emissive 1.000000 1.000000 1.000000 1.000000
+      lighting off
     }
   }
 }
@@ -490,6 +471,7 @@
     }
   }
 }
+
 material Gazebo/PioneerBody
 {
        receive_shadows on
@@ -582,154 +564,6 @@
        }
 }
 
-material Gazebo/RustySteel
-{
-       technique
-       {
-               pass
-               {
-
-                       texture_unit
-                       {
-                               texture RustySteel.jpg
-                       }
-               }
-       }
-}
-
-material Gazebo/Chrome
-{
-       technique
-       {
-               pass
-               {
-
-                       texture_unit
-                       {
-                               texture Chrome.jpg
-                               env_map spherical
-                       }
-               }
-       }
-}
-
-material Gazebo/BumpyMetal
-{
-       technique
-       {
-               pass
-               {
-                       ambient 0.75 0.75 0.75
-                       cull_hardware none
-                       cull_software none
-
-                       texture_unit
-                       {
-                               texture BumpyMetal.jpg
-                       }
-               }
-       }
-}
-
-
-
-material Gazebo/Rocky
-{
-       technique
-       {
-               pass
-               {
-                       //ambient 0.2 0.2 0.2
-
-                       texture_unit
-                       {
-                               texture egyptrockyfull.jpg
-                       }
-               }
-       }
-}
-
-material Gazebo/GrassFloor
-{
-  //receive_shadows on
-       technique
-       {
-               pass 
-    {
-                       texture_unit
-                       {
-                               texture grass_1024.jpg
-                       }
-               }
-               //pass DirectionalLight
-    //{
-    //  ambient 0 1 0 1
-    //  diffuse 0 1 0 1
-    //  specular 0 0 0
-               //      texture_unit
-               //      {
-               //              texture grass_1024.jpg
-               //      }
-               //}
-
-               //pass PointLight
-    //{
-    //  ambient 0 1 0
-    //  diffuse 0 1 0
-    //  specular 0 0 0
-               //      texture_unit
-               //      {
-               //              texture grass_1024.jpg
-               //      }
-               //}
-               //pass SpotLight
-    //{
-    //  ambient 0 1 0
-    //  diffuse 0 1 0
-    //  specular 0 0 0
-
-               //      texture_unit
-               //      {
-               //              texture grass_1024.jpg
-               //      }
-               //}
-
-       }
-}
-
-material Gazebo/Rockwall
-{
-       technique
-       {
-               pass
-               {
-                       texture_unit
-                       {
-                               texture rockwall.tga
-                       }
-               }
-       }
-}
-
-material Gazebo/RustyBarrel
-{
-       technique
-       {
-               pass
-               {
-                       ambient 0.5 0.5 0.5 1.0
-                       diffuse 1.0 1.0 1.0 1.0
-                       specular 0.0 0.0 0.0 1.0 12.5
-                       emissive 0.0 0.0 0.0 1.0
-                       texture_unit
-                       {
-                               texture RustyBarrel.png
-                               filtering trilinear
-                       }
-               }
-       }
-}
-
 material Gazebo/WoodPallet
 {
        receive_shadows on
@@ -749,450 +583,3 @@
                }
        }
 }
-
-
-material Gazebo/Fish
-{
-  technique
-  {
-    pass
-    {
-      texture_unit
-      {
-        texture steelhead.png
-      }
-    }
-  }
-}
-
-material Gazebo/LightWood
-{
-  technique
-  {
-    pass
-    {
-      texture_unit
-      {
-        texture lightwood.png
-      }
-    }
-  }
-}
-
-material Gazebo/WoodTile
-{
-  technique
-  {
-    pass
-    {
-      texture_unit
-      {
-        texture wood_floor.jpg
-      }
-    }
-  }
-}
-
-material Gazebo/Brick
-{
-  technique
-  {
-    pass
-    {
-      texture_unit
-      {
-        texture brick_5.gif
-      }
-    }
-  }
-}
-
-material Gazebo/RedTransparent
-{
-       technique
-       {
-    pass
-    {
-      scene_blend alpha_blend
-      depth_write off
-
-      ambient 1.0 0.0 0.0 1
-      diffuse 1.0 0.0 0.0 1
-
-      texture_unit
-      {
-        colour_op_ex source1 src_current src_current 1 0 0
-        alpha_op_ex source1 src_manual src_current 0.4
-      }
-    }
-       }
-}
-
-material Gazebo/GreenTransparent
-{
-       technique
-       {
-    pass
-    {
-      scene_blend alpha_blend
-      depth_write off
-
-      ambient 0.0 1.0 0.0 1
-      diffuse 0.0 1.0 0.0 1
-
-      texture_unit
-      {
-        colour_op_ex source1 src_current src_current 0 1 0
-        alpha_op_ex source1 src_manual src_current 0.4
-      }
-    }
-       }
-}
-
-material Gazebo/BlueTransparent
-{
-       technique
-       {
-    pass
-    {
-      scene_blend alpha_blend
-      depth_write off
-
-      ambient 0.0 0.0 1.0 1
-      diffuse 0.0 0.0 1.0 1
-
-      texture_unit
-      {
-        colour_op_ex source1 src_current src_current 0 1 0
-        alpha_op_ex source1 src_manual src_current 0.4
-      }
-    }
-       }
-}
-
-material Gazebo/YellowTransparent
-{
-  technique
-  {
-    pass
-    {
-      scene_blend alpha_blend
-      depth_write off
-
-      ambient 1.0 1.0 0.0 1
-      diffuse 1.0 1.0 0.0 1
-
-      texture_unit
-      {
-        colour_op_ex source1 src_current src_current 0 1 0
-        alpha_op_ex source1 src_manual src_current 0.4
-      }
-    }
-
-    pass
-    {
-      depth_write on
-
-      ambient 1.0 1.0 0.0 1
-      diffuse 1.0 1.0 0.0 1
-      polygon_mode points
-
-      texture_unit
-      {
-        colour_op_ex source1 src_current src_current 0 1 0
-        alpha_op_ex source1 src_manual src_current 0.4
-      }
-
-    }
-  }
-}
-
-
-
-material Gazebo/PCBGreen
-{
-       technique
-       {
-               pass
-               {
-                 scene_blend alpha_blend
-                 depth_write off
-       
-                 texture_unit
-                 {
-                    colour_op_ex source1 src_manual src_current 0.2 0.43 0.36
-                    alpha_op_ex source1 src_manual src_current 0.2
-                 }
-               }
-       }
-}
-
-material Gazebo/Turret
-{
-       technique
-       {
-               pass
-               {
-                       lighting off
-
-
-                        ambient 1 1 1 1
-                       diffuse 1 1 1 1
-                       specular 0 0 0 0
-                       emissive 0 0 0
-
-                       alpha_rejection greater 128
-                       depth_write on
-
-                       texture_unit
-                       {
-                               texture turret_new.png
-                               tex_coord_set 0
-                               colour_op modulate
-                       }
-               }
-       }
-}
-
-
-material Gazebo/EpuckBody
-{
-  technique
-  {
-    pass
-               {
-                       lighting off
-
-                       ambient 1 1 1 1
-                       diffuse 1 1 1 1
-                       specular 0 0 0 0
-                       emissive 1 1 1
-
-
-                       scene_blend alpha_blend
-                       depth_write off
-
-                       texture_unit
-                       {
-                        colour_op_ex source1 src_manual src_current 0.523613 
0.500817 0.499183
-                         alpha_op_ex source1 src_manual src_current 0.8
-                       }
-               }
-
-  }
-}
-
-material Gazebo/EpuckRing
-{
-  technique
-  {
-    pass
-               {
-                       lighting off
-
-                       ambient 1 1 1 1
-                       diffuse 1 1 1 1
-                       specular 0 0 0 0
-                       emissive 0 0 0
-
-                       scene_blend alpha_blend
-                       depth_write off
-
-                       texture_unit
-                       {
-                        colour_op_ex source1 src_manual src_current 0.8 0.8 0.8
-                         alpha_op_ex source1 src_manual src_current 0.5
-                       }
-               }
-
-  }
-}
-
-material Gazebo/EpuckPlate
-{
-       technique
-       {
-               pass
-               {
-                        lighting off
-
-
-                        ambient 1 1 1 1
-                       diffuse 1 1 1 1
-                       specular 0 0 0 0
-                       emissive 0 0 0
-
-
-                       alpha_rejection greater 128
-                       depth_write on
-
-                       texture_unit
-                       {
-                               texture plate.png
-                               tex_coord_set 0
-                               colour_op modulate
-                       }
-               }
-       }
-}
-
-material Gazebo/EpuckLogo
-{
-       technique
-       {
-               pass
-               {
-                        lighting off
-
-
-                        ambient 1 1 1 1
-                       diffuse 1 1 1 1
-                       specular 0 0 0 0
-                       emissive 0 0 0
-
-                       alpha_rejection greater 128
-                       depth_write on
-
-                       texture_unit
-                       {
-                               texture logo.png
-                               tex_coord_set 0
-                               colour_op modulate
-                       }
-               }
-       }
-}
-
-material Gazebo/EpuckMagenta
-{
-  receive_shadows on
-  technique
-  {
-    pass
-    {
-      ambient 0.000000 0.000000 0.000000
-      diffuse 0.523613 0.500817 0.499183
-      specular 0.500000 0.500000 0.500000 50.000000
-      emissive 0.000000 0.000000 0.000000
-    }
-  }
-}
-
-material Gazebo/EpuckGold
-{
-
-  technique
-  {
-    pass
-    {
-   
-      
-                        lighting off
-
-
-                        ambient 1 1 1 1
-                       diffuse 1 1 1 1
-                       specular 0 0 0 0
-                       emissive 0 0 0
-
-               
-                       texture_unit
-                       {
-                        colour_op_ex source1 src_manual src_current 1.000000 
0.671000 0.000000
-                         alpha_op_ex source1 src_manual src_current 0.5
-                       }
-    }
-  }
-}
-
-material PR2/White
-{
- technique
-  {
-    pass
-    {
-      ambient 1.0 1.0 1.0 1.0
-      diffuse 1.0 1.0 1.0 1.0
-      specular 0.1 0.1 0.1 1.0
-      emissive 0 0 0
-      shading phong
-    }
-  }
-}
-
-material PR2/Black
-{
- technique
-  {
-    pass
-    {
-      ambient 0.0 0.0 0.0 1.0
-      diffuse 0.0 0.0 0.0 1.0
-      specular 0.2 0.2 0.2 1.0
-      emissive 0.0 0.0 0.0
-      shading phong
-    }
-  }
-}
-
-material PR2/Grey0
-{
- technique
-  {
-    pass
-    {
-      ambient 0.85 0.85 0.85 1.0
-      diffuse 0.85 0.85 0.85 1.0
-      specular 0.0 0.0 0.0 1.0
-      emissive 0.0 0.0 0.0
-      shading phong
-    }
-  }
-}
-
-
-material PR2/Grey1
-{
- technique
-  {
-    pass
-    {
-      ambient 0.65 0.65 0.65 1.0
-      diffuse 0.65 0.65 0.65 1.0
-      specular 0.0 0.0 0.0 1.0
-      emissive 0.0 0.0 0.0
-      shading phong
-    }
-  }
-}
-
-material PR2/Grey2
-{
- technique
-  {
-    pass
-    {
-      ambient 0.58 0.6 0.612 1.0
-      diffuse 0.58 0.6 0.612 1.0
-      specular 1.0 1.0 1.0 1.0
-      emissive 0 0 0
-      shading phong
-    }
-  }
-}
-
-material PR2/Grey3
-{
- technique
-  {
-    pass
-    {
-      ambient 0.38 0.4 0.412 1.0
-      diffuse 0.38 0.4 0.412 1.0
-      specular 0.1 0.1 0.1 1.0
-      emissive 0 0 0
-      shading phong
-    }
-  }
-}
-

Deleted: code/gazebo/trunk/Media/materials/textures/10points.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/1D_Noise.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/1D_Noise2.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/8x8PagesSplotches2.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/BeachStones.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/BumpyMetal.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/CMakeLists.txt
===================================================================
--- code/gazebo/trunk/Media/materials/textures/CMakeLists.txt   2010-10-13 
00:46:29 UTC (rev 8941)
+++ code/gazebo/trunk/Media/materials/textures/CMakeLists.txt   2010-10-14 
01:32:14 UTC (rev 8942)
@@ -1,130 +0,0 @@
-SET (files 10points.png
-           1D_Noise2.png
-           1D_Noise.png
-           8x8PagesSplotches2.png
-           aureola.png
-           basic_droplet.png
-           BeachStones.jpg
-           black.jpg
-           blue_jaiqua.jpg
-           BumpyMetal.jpg
-           cave.png
-           ceiling_tiled.jpg
-           cel_shading_diffuse.png
-           cel_shading_edge.png
-           cel_shading_specular.png
-           Chrome.jpg
-           clouds.jpg
-           cursor.png
-           dirt01.jpg
-           Dirt.jpg
-           droplet.png
-           egyptrockyfull.jpg
-           flare.png
-           flaretrail.png
-           floor.png
-           fw12b.jpg
-           gras_02.png
-           grass_1024.jpg
-           GreenSkin.jpg
-           hardwood_floor.jpg
-           heartpsg.png
-           HeatNoise.tga
-           lightwood.png
-           logo.png
-           map.png
-           MtlPlat2.jpg
-           NMBalls.png
-           nm_bk.png
-           NMBumpsOut.png
-           nm_dn.png
-           nm_fr.png
-           NMHollyBumps.png
-           nm_lf.png
-           nm_rt.png
-           NMStripes.png
-           nm_up.png
-           normalNoiseColor.png
-           NPRMetallic.tga
-           ogreborderUp.png
-           paintedWall.jpg
-           pioneerBody.jpg
-           plate1.png
-           plate.png
-           r2skin.jpg
-           Random3D.dds
-           ribbonband.png
-           rockwall_NH.tga
-           rockwall.tga
-           rough_plaster.jpg
-           RustedMetal.jpg
-           RustyBarrel.png
-           RustySteel.jpg
-           Sepia1D.tga
-           smokecolors.png
-           smoke.png
-           snow_1024.jpg
-           spacesky.jpg
-           stone-2.png
-           terrain_detail.jpg
-           terrain.png
-           terrain_texture.jpg
-           terr_dirt-grass.jpg
-           terr_rock6.jpg
-           terr_rock-dirt.jpg
-           texmap2.jpg
-           turret_new.png
-           turret.png
-           Water01.jpg
-           Water02.jpg
-           WaterNormal1.tga
-           WaterNormal2.tga
-           waveNM.png
-           waves2.dds
-           WeirdEye.png
-           willowMap.png
-           WoodPallet.png
-           grayGrid.png
-           skull.png
-           exclamationPoint.png
-           questionMark.png
-           smileySad.png
-           smileyDead.png
-           smileyPlain.png
-           smileyHappy.png
-           green_play_button.png
-           green_stop_button.png
-           green_end_button.png
-           green_pause_button.png
-           grey_pause_button.png
-           grey_play_button.png
-           grey_step_button.png
-           blue_jaiqua.jpg
-           blue_pause_button.png
-           blue_play_button.png
-           blue_step_button.png
-           gazebo_icon.png
-           hanoi_red_disk.tga
-           hanoi_green_disk.tga
-           hanoi_blue_disk.tga
-           control_pause.png
-           control_pause_blue.png
-           control_play.png
-           control_play_blue.png
-           control_end.png
-           control_end_blue.png
-           box_create_blue.png
-           box_create_grey.png
-           sphere_create_blue.png
-           sphere_create_grey.png
-           cylinder_create_blue.png
-           cursor.png
-           hand_cursor.png
-           pointlight.png
-           spotlight.png
-           directionallight.png
-           grey.png
-)
-
-INSTALL(FILES ${files} DESTINATION 
${CMAKE_INSTALL_PREFIX}/share/gazebo/Media/materials/textures/)
-

Deleted: code/gazebo/trunk/Media/materials/textures/Chrome.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/Dirt.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/GreenSkin.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/HeatNoise.tga
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/MtlPlat2.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/NMBalls.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/NMBumpsOut.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/NMHollyBumps.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/NMStripes.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/NPRMetallic.tga
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/Random3D.dds
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/RustedMetal.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/RustyBarrel.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/RustySteel.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/Sepia1D.tga
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/Water01.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/Water02.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/WaterNormal1.tga
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/WaterNormal2.tga
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/WeirdEye.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/aureola.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/basic_droplet.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/black.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/blue_jaiqua.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/blue_pause_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/blue_play_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/blue_step_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/cel_shading_diffuse.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/cel_shading_edge.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/cel_shading_specular.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/dirt01.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/droplet.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/egyptrockyfull.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/exclamationPoint.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/flare.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/flaretrail.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/floor.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/fw12b.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/gras_02.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/grass_1024.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/green_end_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/green_pause_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/green_play_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/green_stop_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/grey.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/grey_pause_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/grey_play_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/grey_step_button.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/heartpsg.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/lightwood.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/logo.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/map.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/nm_bk.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/nm_dn.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/nm_fr.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/nm_lf.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/nm_rt.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/nm_up.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/normalNoiseColor.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/ogreborderUp.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/plate.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/plate1.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/questionMark.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/r2skin.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/ribbonband.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/rockwall.tga
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/rockwall_NH.tga
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/rough_plaster.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/skull.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/smileyDead.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/smileyHappy.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/smileyPlain.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/smileySad.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/smoke.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/smokecolors.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/snow_1024.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/spacesky.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/stone-2.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/terr_dirt-grass.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/terr_rock-dirt.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/terr_rock6.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/texmap2.jpg
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/turret.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/turret_new.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/waveNM.png
===================================================================
(Binary files differ)

Deleted: code/gazebo/trunk/Media/materials/textures/waves2.dds
===================================================================
(Binary files differ)


This was sent by the SourceForge.net collaborative development platform, the 
world's largest Open Source development site.

------------------------------------------------------------------------------
Beautiful is writing same markup. Internet Explorer 9 supports
standards for HTML5, CSS3, SVG 1.1,  ECMAScript5, and DOM L2 & L3.
Spend less time writing and  rewriting code and more time creating great
experiences on the web. Be a part of the beta today.
http://p.sf.net/sfu/beautyoftheweb
_______________________________________________
Playerstage-commit mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-commit

Reply via email to