Revision: 8979
http://playerstage.svn.sourceforge.net/playerstage/?rev=8979&view=rev
Author: rtv
Date: 2010-11-26 20:05:25 +0000 (Fri, 26 Nov 2010)
Log Message:
-----------
added info about Stage's github move
Modified Paths:
--------------
www/player-www/index.src
www/player-www/news.src
www/player-www/stage.src
Modified: www/player-www/index.src
===================================================================
--- www/player-www/index.src 2010-11-25 01:10:06 UTC (rev 8978)
+++ www/player-www/index.src 2010-11-26 20:05:25 UTC (rev 8979)
@@ -13,6 +13,26 @@
<h2>News</h2>
<ul class="news">
+<li><b>07 August 2010:</b> Player SVN <a
href="http://playerstage.sourceforge.net/index.php?src=doc">documentation</a>
updated.</li>
+<li><b>28 June 2010:</b> Player 3.0.2 released. Source tarball and Windows
installer available <a
href="https://sourceforge.net/projects/playerstage/files/">here</a></li>
+<li><b>23 April 2010:</b> Jenny Owen contributed an <a
href="http://www.jenny-owen.co.uk/player/playerstage-manual.html">updated
Player/Stage tutorial for Stage 3.2.X</a>. Thanks Jenny!</li>
+<li><b>20 October 2009:</b> Stage 3.2.1 released. Manuals page and Stage page
refreshed accordingly.</li>
+<li><b>12 July 2009:</b>Added a Player/Stage 2.1 tutorial contributed by Jenny
Owen to the <a href=index.php?src=doc>documentation page</a>. Thanks,
+Jenny.
+<li><b>30 July 2008:</b> Stage 3.0.1 released. This is a bugfix release,
+mainly to address issues with the CMake scripts and the Player plugin.
+Download it <a
+href="http://sourceforge.net/project/showfiles.php?group_id=42445">here</a>.
+Release notes are available <a
+href="http://sourceforge.net/project/shownotes.php?group_id=42445&release_id=616476">
+here</a>.
+
+<li><b>12 July 2008:</b> Stage-3.0.0 released. You can get it from the
+<a
+href="http://sourceforge.net/project/showfiles.php?group_id=42445">downloads
+page</a>. It's 3D and fast, but the Player plugin needs work, so check the
+release notes to see if it's for you.
+
<li><b>10 Mar 2008:</b> Player source moves from CVS to Subversion (SVN).
Please <a href="http://sourceforge.net/svn/?group_id=42445">use SVN</a>
to check out Player from now on. The CVS Player code is deprecated.
Modified: www/player-www/news.src
===================================================================
--- www/player-www/news.src 2010-11-25 01:10:06 UTC (rev 8978)
+++ www/player-www/news.src 2010-11-26 20:05:25 UTC (rev 8979)
@@ -9,6 +9,46 @@
<p>
<dl>
+<li><b>12 July 2009:</b>Added a Player/Stage 2.1 tutorial contributed by Jenny
Owen to the <a href=index.php?src=doc>documentation page</a>. Thanks,
+Jenny.
+<li><b>30 July 2008:</b> Stage 3.0.1 released. This is a bugfix release,
+mainly to address issues with the CMake scripts and the Player plugin.
+Download it <a
+href="http://sourceforge.net/project/showfiles.php?group_id=42445">here</a>.
+Release notes are available <a
+href="http://sourceforge.net/project/shownotes.php?group_id=42445&release_id=616476">
+here</a>.
+
+<li><b>12 July 2008:</b> Stage-3.0.0 released. You can get it from the
+<a
+href="http://sourceforge.net/project/showfiles.php?group_id=42445">downloads
+page</a>. It's 3D and fast, but the Player plugin needs work, so check the
+release notes to see if it's for you.
+
+<li><b>10 Mar 2008:</b> Player source moves from CVS to Subversion (SVN).
+Please <a href="http://sourceforge.net/svn/?group_id=42445">use SVN</a>
+to check out Player from now on. The CVS Player code is deprecated.
+All version history should have been preserved in the migration.
+<li><b>13 Dec 2007:</b> Two release candidates: Player 2.1.0rc1 and Stage
+2.1.0rc1. These releases are intended for advanced users to test and
+assist in debugging, prior to final 2.1.0 releases.
+Get them from the
+<a href="http://sourceforge.net/project/showfiles.php?group_id=42445">usual
+spot</a>.
+<li><b>13 Dec 2007:</b> Two bug-fix releases: Player 2.0.5 and Stage 2.0.4.
+Get them from the
+<a href="http://sourceforge.net/project/showfiles.php?group_id=42445">usual
+spot</a>.
+<li><b>13 Dec 2007:</b> We're now over 97,000 downloads from the Player
+Project, and averaging 2,500-3,500 downloads / month (<a
href="http://sourceforge.net/project/stats/?group_id=42445&ugn=playerstage">more
stats</a>).
+<li><b>22 Aug 2007:</b> We just completed the first <a
+href="http://psscr07.cs.tum.edu/">Player Summer School</a>! It was
+hosted by our colleagues at <a href="http://www.tum.de">Technical University
+of Munich</a>. See some <a
href="http://ogai.org/events/PSSCR07/index.html">pictures</a>.
+<li><b>2 May 2007:</b> Player 2.0.4 released. Get
+it from the
+<a href="http://sourceforge.net/project/showfiles.php?group_id=42445">usual
+spot</a>.
<li><b>2 October 2006:</b> We're now over 60,000 downloads from the Player
Project, and averaging about 2,000 downloads / month (<a
href="http://sourceforge.net/project/stats/?group_id=42445&ugn=playerstage">more
stats</a>).
<li><b>30 September 2006:</b> New <a
href="http://king.net.pl/playercontrib/guileplayer/guileplayer2">guileplayer2</a>,
Guile client library compatible with Player 2.0.3, released.
Modified: www/player-www/stage.src
===================================================================
--- www/player-www/stage.src 2010-11-25 01:10:06 UTC (rev 8978)
+++ www/player-www/stage.src 2010-11-26 20:05:25 UTC (rev 8979)
@@ -15,30 +15,56 @@
</p>
-<h2>libstageplugin</h2>
-<p>Stage is most commonly used a a Player plugin module, providing
-populations of virtual devices for Player. Users write robot
-controllers and sensor algorithms as 'clients' to the Player
-'server'. Typically, clients cannot tell the difference between the
-real robot devices and their simulated Stage equivalents (unless they
-try very hard). We have found that Player clients developed using Stage will
-work with little or no modification with the real robots and vice
-versa. Thus Stage allows rapid prototyping of controllers destined for
-real robots. Stage also allows experiments with realistic robot
-devices you don't happen to have. Various sensors and actuators are
-provided, including sonar, scanning laser rangefinders, vision (color
-blob detection), odometry, and a differential steer robot base.
+<h2>Stage sourcecode has a new home</h2>
+Stage development moved to <a
+href="https://github.com/rtv/Stage">https://github.com/rtv/Stage</a>
+in 2010. GitHub offers some nice collaboration tools and some other
+advantages over SourceForge.
+
+Important Stage GitHub links:
+
+<ul>
+<li><a href="https://github.com/rtv/Stage">Git repository</a>
+<li><a href="https://github.com/rtv/Stage/downloads">Download tagged or
released packages</a>
+<li><a href="https://github.com/rtv/Stage/issues">Issue tracker for submitting
bug reports</a>
+</ul>
+
+<h2>Stage</h2> The standalone program <i>stage</i> is a fast and
+scalable robot simulator. Your robot controllers are compiled and
+loaded at run-time, and can be attached to any model. Controllers have
+complete access to the Stage API.
+
+<h2>Player/Stage (Player with libstageplugin)</h2>
+
+<p> See Jenny Owen's <a
href="http://www.jenny-owen.co.uk/player/playerstage-manual.html">Player/Stage
tutorial.</a>
+
+<p>Stage is often used a a Player plugin module, providing populations
+of virtual devices for Player. Users write robot controllers and
+sensor algorithms as 'clients' to the Player 'server'. Typically,
+clients cannot tell the difference between the real robot devices and
+their simulated Stage equivalents (unless they try very hard). We have
+found that Player clients developed using Stage will work with little
+or no modification with the real robots and vice versa. Thus Stage
+allows rapid prototyping of controllers destined for real
+robots. Stage also allows experiments with realistic robot devices you
+don't happen to have. Various sensors and actuator models are
+provided, including range-finders (sonar, SICK and Hokuyo laser
+scanners, IR), vision (color blob detection), 3D depth-map camera,
+odometry (with drift error model), and a differential steer robot base.
+
<h2>libstage</h2>
-<p>Stage can also be used as a C library to provide a robot simulation
+<p>Stage can also be used as a C++ library to provide a robot simulation
inside your own programs. This is useful if Player is not suitable for
your needs, or if you want custom simulation models based on a
well-known simulation engine.
<p> <a
-href="http://sourceforge.net/project/showfiles.php?group_id=42445">[ Download
-from Sourceforge ]</a>
+href="https://github.com/rtv/Stage/downloads[ Download the latest Stage from
GitHub ]</a>
+<p> <a
+href="http://sourceforge.net/project/showfiles.php?group_id=42445">[ Download
previous versions (3.X and older) from Sourceforge ]</a>
+
<p>
<img style="border:1px solid 0x0; padding:0em;" width=100%
src="../images/stage-2.0.0a.2.png">
</p>
This was sent by the SourceForge.net collaborative development platform, the
world's largest Open Source development site.
------------------------------------------------------------------------------
Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
Tap into the largest installed PC base & get more eyes on your game by
optimizing for Intel(R) Graphics Technology. Get started today with the
Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
http://p.sf.net/sfu/intelisp-dev2dev
_______________________________________________
Playerstage-commit mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-commit