There is an example application in the ODE sources to test trimeshes.
Make sure that example works properly.

-nate

On 4/10/06, Juri <[EMAIL PROTECTED]> wrote:
> I have ODE 0.6. But I am really using terrain models that might be high in
> trimeshes. The strange thing about it, that if I compile the gazebo source
> on another machine, still using SuSe 10.0 and run it on my own computer it
> will work. I had a closer look on the config.h but it looks like the ode
> trimesh support is found. So I have no clue what the reason might be.
>
> -----Ursprüngliche Nachricht-----
> Von: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Im Auftrag von Jordi
> Gesendet: Montag, 10. April 2006 20:53
> An: [email protected]
> Betreff: Re: [PlayerStage-Gazebo] Some questions
>
>
>
> >
> > However the robot still falls through the terrain models.
> >
> >   _____
>
>
> There is a bug with ODE 0.5 that can cause this. Your robot use a lot of
> spheres or trimeshes?
>
>
>
>
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