GLX: using display [:0.0] rendering: [GLX offscreen] direct [no] RGBA [8 8 8 8] depth [24] Segmentation fault
XLIB: using display [:0.0] rendering: [Xlib unmapped] direct [yes] RGBA [8 8 8 8] depth [24] Segmentation fault GLXP,SGIX: GLXUnsupportedPrivateRequest etc... If I remove the ObserverCam from the world file I get just: using display [:0.0] Segmentation fault I guess it's something hardware-related...:( Anyways, I can't understand why I can't run the simulation in a graphic-less mode. Does it make some "hidden" rendering or what? -H -- View this message in context: http://www.nabble.com/Running-Gazebo-in-command-line-only-tf1955031.html#a5400532 Sent from the playerstage-gazebo forum at Nabble.com. ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
