The post you linked to was concerned with wxgazebo and it's
compatibility with a newer version of wxpython. It really has nothing
to do with compilation problems. And, why do you want to use an old
version of gazebo?

-nate

On 7/26/06, Yiannis <[EMAIL PROTECTED]> wrote:
>
>
>
> >
> >
> >
> > On 26/07/06, Nate Koenig <[EMAIL PROTECTED]> wrote:
> > > Try using gazebo 0.6 or even better gazebo CVS.
> >
>
>
> Apologies for reviving this post.... but gazebo 0.6.0 fails to complile for
> me and so does the cvs version of it.... According to this post the problem
> was resolved in a cvs version of 0.5.2 but unfortunately the next released
> version of it is the 0.6.0 and the cvs version contains the latest version
> of it..... Is there any way I can get the a later "stable" version of 0.5.2
> in the 0.5 series. Oh, and the post is:
> http://sourceforge.net/mailarchive/message.php?msg_id=12341501
>
> Thanks.
>
> >
> >
> >
> > > On 7/26/06, Yiannis < [EMAIL PROTECTED]> wrote:
> > > > Hi. I am getting a "continous" runtime error when I run wxgazebo.
> (gazebo
> > > > versions 0.5.1 and 0.5.2). The program runs but nothing and the
> windows are
> > > > formed but nothing is displayed on the world.... My system is a
> centrino
> > > > with an nvidia 6200 TC 64 MB, running Ubuntu 6.06 with the nvidia
> drivers
> > > > installed from the repository.... In fact all the gazebo dependencies
> are
> > > > installed from the repository (swig, openthreads, etc). Find below the
> error
> > > > messages and in the end the output of the .gazebo Any clues what is
> going
> > > > wrong? Thanks
> > > >
> > > > [EMAIL PROTECTED]:~/PSG4/share/gazebo/worlds$ wxgazebo 
> > > > simplesolids.world
> > > > starting server
> > > > waiting for server
> > > > ** Gazebo 0.5.2 **
> > > > * Part of the Player/Stage Project [
> > > > http://playerstage.sourceforge.net].
> > > > * Copyright 2000-2005 Brian Gerkey, Richard Vaughan, Andrew Howard,
> > > > * Nate Koenig and contributors.
> > > > * Released under the GNU General Public License.
> > > > using display [:0.0 ]
> > > > rendering: [GLXP pbuffer] direct [yes] RGBA [5 6 5 0] depth [16]
> > > > loading texture file
> > > > [/home/menig/PSG4/share/gazebo/worlds/ground.ppm]
> > > > loading skin file
> > > > [/home/menig/PSG4/share/gazebo/worlds/chesspawn.3ds]
> > > >  server id [0]
> > > > connecting to server
> > > > opening simulator interface
> > > > waiting for data
> > > > running
> > > > Traceback (most recent call last):
> > > >   File
> > > >
> "/home/menig/PSG4//lib/python2.4/site-packages/wxgazebo/main.py",
> > > > line 170, in OnTimer
> > > >     win.OnUpdate()
> > > >   File
> > > >
> "/home/menig/PSG4//lib/python2.4/site-packages/wxgazebo/panels/sim.py",
> > > > line 159, in OnUpdate
> > > >     h.panel.OnUpdate ()
> > > >   File
> > > >
> "/home/menig/PSG4//lib/python2.4/site-packages/wxgazebo/panels/guicam.py",
> > > > line 129, in OnUpdate
> > > >     self.imagePanel.SetData(data.image)
> > > >   File
> > > >
> "/home/menig/PSG4//lib/python2.4/site-packages/wxgazebo/image.py",
> > > > line 27, in SetData
> > > >     self.image.SetData(image)
> > > >   File "/usr/lib/python2.4/site-packages/wx-
> > > > 2.6-gtk2-unicode/wx/_core.py", line 2652, in SetData
> > > >     return _core_.Image_SetData(*args, **kwargs)
> > > > ValueError: Invalid data buffer size.
> > > > Traceback (most recent call last):
> > > >   File
> > > >
> "/home/menig/PSG4//lib/python2.4/site-packages/wxgazebo/main.py",
> > > > line 170, in OnTimer
> > > >     win.OnUpdate()
> > > >   File
> > > >
> "/home/menig/PSG4//lib/python2.4/site-packages/wxgazebo/panels/sim.py",
> > > > line 159, in OnUpdate
> > > >     h.panel.OnUpdate()
> > > >   File
> > > >
> "/home/menig/PSG4//lib/python2.4/site-packages/wxgazebo/panels/guicam.py",
> > > > line 129, in OnUpdate
> > > >     self.imagePanel.SetData(data.image)
> > > >   File
> > > >
> "/home/menig/PSG4//lib/python2.4/site-packages/wxgazebo/image.py",
> > > > line 27, in SetData
> > > >     self.image.SetData (image)
> > > >   File "/usr/lib/python2.4/site-packages/wx-
> > > > 2.6-gtk2-unicode/wx/_core.py", line 2652, in SetData
> > > >     return _core_.Image_SetData(*args, **kwargs)
> > > > ValueError: Invalid data buffer size.
> > > >
> > > >
> > > > ===============
> > > > And .gazebo
> > > >
> > > > main.cc:261 ** Gazebo 0.5.2 **
> > > > main.cc:262 * Part of the Player/Stage Project
> > > > [ http://playerstage.sourceforge.net ].
> > > > main.cc:263 * Copyright 2000-2005 Brian Gerkey, Richard Vaughan,
> Andrew
> > > > Howard,
> > > > * Nate Koenig and contributors.
> > > > main.cc:264 * Released under the GNU General Public License.
> > > > main.cc :277 using display [:0.0]
> > > > ModelFactory.cc:58 registered AvatarHeli (static)
> > > > ModelFactory.cc:58 registered Blimp (static)
> > > > ModelFactory.cc:58 registered ClodBuster (static)
> > > > ModelFactory.cc:58 registered CarChassis (static)
> > > > ModelFactory.cc:58 registered Factory (static)
> > > > ModelFactory.cc:58 registered GarminGPS (static)
> > > > ModelFactory.cc :58 registered GroundPlane (static)
> > > > ModelFactory.cc:58 registered LightSource (static)
> > > > ModelFactory.cc:58 registered MonoCam (static)
> > > > ModelFactory.cc:58 registered ObserverCam (static)
> > > > ModelFactory.cc:58 registered Pioneer2AT (static)
> > > > ModelFactory.cc:58 registered Pioneer2DX (static)
> > > > ModelFactory.cc:58 registered Pioneer2Gripper (static)
> > > > ModelFactory.cc:58 registered PeopleBot (static)
> > > > ModelFactory.cc:58 registered SegwayRMP (static)
> > > > ModelFactory.cc :58 registered Shrimp (static)
> > > > ModelFactory.cc:58 registered SickLMS200 (static)
> > > > ModelFactory.cc:58 registered SimpleSolid (static)
> > > > ModelFactory.cc:58 registered SkyDome (static)
> > > > ModelFactory.cc:58 registered SonyVID30 (static)
> > > > ModelFactory.cc:58 registered CanonVCC4 (static)
> > > > ModelFactory.cc:58 registered StereoHead (static)
> > > > ModelFactory.cc:58 registered TruthWidget (static)
> > > > ModelFactory.cc:58 registered Road (static)
> > > > ModelFactory.cc :58 registered Terrain (static)
> > > > World.cc:285 Model:ObserverCam
> > > > GLContext.cc:561 trying GLXP pbuffer rendering
> > > > GLContext.cc:616 rendering: [GLXP pbuffer] direct [yes] RGBA [5 6 5 0]
> depth
> > > > [16]
> > > > World.cc:285 Model:LightSource
> > > > World.cc:285 Model:GroundPlane
> > > > GroundPlane.cc:174 loading texture file
> > > > [/home/menig/PSG4/share/gazebo/worlds/grid.ppm]
> > > > World.cc:285 Model:SimpleSolid
> > > > SimpleSolid.cc:279 loading texture file
> > > > [/home/menig/PSG4/share/gazebo/worlds/ground.ppm]
> > > > World.cc:285 Model:SimpleSolid
> > > > SimpleSolid.cc:291 loading skin file
> > > > [/home/menig/PSG4/share/gazebo/worlds/chesspawn.3ds]
> > > > World.cc:285 Model:SimpleSolid
> > > > main.cc:321 server id [0]
> > > > Error.cc:58 errors, warnings and messages have been appended to
> > > > /home/menig/.gazebo
> > > >
> > > >
> > > > Thanks
> > > > --
> > > > -- Yianni
> > > >
> -------------------------------------------------------------------------
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> > > >
> > > > _______________________________________________
> > > > Playerstage-gazebo mailing list
> > > > [email protected]
> > > >
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
> > > >
> > > >
> > > >
> > >
> > >
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> > >
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> > >
> >
> >
> >
> >
> > --
> >
> > -- Yiannis
>
>
>
> --
> -- Yiannis
> -------------------------------------------------------------------------
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