Error in odometry is very normal, especially when turning. Don't rely on odometry for an accurate position estimate. Instead use some form of localization, like amcl which is available with player.
-nate On 8/1/06, viddyma <[EMAIL PROTECTED]> wrote: > > I am using the position2D proxy and a Pioneer robot in Gazebo. I have > written a player client that uses the XPos and YPos functions in Posiiton2D. > These functions seem to have a significant amount of error over time, > specifically after the robot turns. Is there a way around this problem > Thanks, > David > -- > View this message in context: > http://www.nabble.com/Position2D-proxy-tf2035192.html#a5599662 > Sent from the playerstage-gazebo forum at Nabble.com. > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys -- and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
