Hi,

I'm building an environment with some furniture using plugin models. When I
run gazebo with any of my plugin models they seem to kind of "vibrate". This
happens even with very simple models, consisting of single box geoms.
Lowering the simulation timestep reduces the vibrations but it seems odd
that only plugin models vibrate when the models already in Gazebo do not.

Secondly I'd like to ask about stuff like cabinets with openable doors. I've
tried doing a cabinet but for some reason I had to do the door as a seperate
model and attach to the main part of the cabinet in the worldfile, otherwise
the door could go through the rest of the cabinet. Are models not obstructed
by themselves?

Is there any example code for stuff like furniture somewhere?

-Jan
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