OK, so I've started to look at things over spring break, and I have a
question. Forgive me if you addressed this point elsewhere.

In gazebo.0.8 you seem to want to put the models' Update function in  
python,
and to have the connection to the interface in python, too. But I  
still see an
updateOdometry function in the c++ code (in Pioneer2DX position2d) so  
I'm
not sure what you have in mind. I could put functions like  
GetPositionData,
PutPositionData, etc. back into Pioneer2DX.cc and do it like in  
gazebo.0.7,
but I guess you have a different way of connecting the interfaces and  
the
physics in mind, which is probably simpler. Could you sketch out your  
ideas?

Thanks,
Paul

On Mar 7, 2007, at 3:18 PM, playerstage-gazebo- 
[EMAIL PROTECTED] wrote:
>
> Message: 6
> Date: Wed, 7 Mar 2007 15:14:39 -0500
> From: Paul Benjamin <[EMAIL PROTECTED]>
> Subject: Re: [PlayerStage-Gazebo] Playerstage-gazebo Digest, Vol 10,
>       Issue 4
> To: [email protected]
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="us-ascii"
>
> Both.
>
> On Mar 7, 2007, at 8:50 AM, playerstage-gazebo-
> [EMAIL PROTECTED] wrote:
>
>> Message: 4
>> Date: Wed, 7 Mar 2007 08:34:21 -0500
>> From: "Nate Koenig" <[EMAIL PROTECTED]>
>> Subject: Re: [PlayerStage-Gazebo] Playerstage-gazebo Digest, Vol 10,
>>      Issue 2
>> To: "Gazebo developers" <[email protected]>
>> Message-ID:
>>      <[EMAIL PROTECTED]>
>> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>>
>> Hi Paul,
>>
>> So if I read your message correctly, you are interested in improving
>> the robot models to allow proper motor control? If this is correct,
>> do you want to work on Player interfaces, or the controllers for the
>> robot, or both?
>>
>> -nate


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