Hello,

Please see the thread below.

http://sourceforge.net/mailarchive/message.php? 
msg_name=3451DD8D-14ED-4D26-A65F-D92096CED34E%40gmail.com

Nathan


On Mar 27, 2007, at 4:43 PM, Martin Schröder wrote:

> Hi,
>
> I have a little problem with the CylinderGeom. When I place a  
> horizontal
> Cylinder in my world it is drawn correctly but the collition  
> detection acts
> as if it is vertical. I tried to rotate the geom and the Body.  
> Allways the
> same.
> I hope somebody has an  
> advice.--------------------------------------------------------------- 
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